经过测试,以下两种方式都是可以的。
第一种,加到<script>中
var params = { backgroundcolor: "A0A0A0", bordercolor: "000000", textcolor: "FFFFFF", logoimage: "1-0158.png", progressbarimage: "1-0122.png", progressframeimage: "1-0122.png" }; unityObject.embedUnity("unityPlayer", "WebPlayer.unity3d", 600, 450, params);
第二种,加到<head>中
<object id="UnityObject" classid="clsid:444785F1-DE89-4295-863A-D46C3A781394" width="600" height="450"codebase="http://webplayer.unity3d.com/download_webplayer/UnityWebPlayer.cab#version=2,0,0,0"> <param name="src" value="WebPlayer.unity3d" /> <!--UNITY3D文件名--> <param name="backgroundcolor" value="A0A0A0" /> <!--背景色--> <param name="bordercolor" value="000000" /> <!--边线色--> <param name="textcolor" value="FFFFFF" /> <!--字体色--> <param name="logoimage" value="1-0158.png" /> <!--LOGO文件名--> <param name="progressbarimage" value="1-0158.png" /> <!--加载条--> <param name="progressframeimage" value="1-0158.png" /> <!--加载条外框--> <embed id="UnityEmbed" src="WebPlayer.unity3d" width="600" height="450" type="application/vnd.unity" pluginspage="http://www.unity3d.com/unity-web-player-2.x" backgroundcolor="A0A0A0" bordercolor="000000" textcolor="FFFFFF" logoimage="1-0158.png" progressbarimage="1-0158.png" progressframeimage="1-0158.png" /> </object>
需要说明的是,如果只修改logoimage,但是进度条文件不存在时,logo是不会生效的。