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在执行Reduce Shuffle的过程中,偶尔会遇到Shuffle Error,但是重启任务之后,Shuffle Error会消失,当然这只是在某些特定情况下才会报出来的错误。虽然在每次执行很短的时间报出这个错误,但是如果单个Reducer的错误数量超出maxAttempt,就会导致整个任务失败。
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Error: org.apache.hadoop.mapreduce.task.reduce.Shuffle$ShuffleError: error in shuffle in fetcher#50 at org.apache.hadoop.mapreduce.task.reduce.Shuffle.run(Shuffle.java:121) at org.apache.hadoop.mapred.ReduceTask.run(ReduceTask.java:380) at org.apache.hadoop.mapred.YarnChild$2.run(YarnChild.java:162) at java.security.AccessController.doPrivileged(Native Method) at javax.security.auth.Subject.doAs(Subject.java:415) at org.apache.hadoop.security.UserGroupInformation.doAs(UserGroupInformation.java:1491) at org.apache.hadoop.mapred.YarnChild.main(YarnChild.java:157) Caused by: java.lang.OutOfMemoryError: Java heap space at org.apache.hadoop.io.BoundedByteArrayOutputStream.<init>(BoundedByteArrayOutputStream.java:56) at org.apache.hadoop.io.BoundedByteArrayOutputStream.<init>(BoundedByteArrayOutputStream.java:46) at org.apache.hadoop.mapreduce.task.reduce.InMemoryMapOutput.<init>(InMemoryMapOutput.java:63) at org.apache.hadoop.mapreduce.task.reduce.MergeManagerImpl.unconditionalReserve(MergeManagerImpl.java:297) at org.apache.hadoop.mapreduce.task.reduce.MergeManagerImpl.reserve(MergeManagerImpl.java:287) at org.apache.hadoop.mapreduce.task.reduce.Fetcher.copyMapOutput(Fetcher.java:411) at org.apache.hadoop.mapreduce.task.reduce.Fetcher.copyFromHost(Fetcher.java:341) at org.apache.hadoop.mapreduce.task.reduce.Fetcher.run(Fetcher.java:165)
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本分析过程同时借鉴了这篇blog:
http://www.sqlparty.com/yarn%E5%9C%A8shuffle%E9%98%B6%E6%AE%B5%E5%86%85%E5%AD%98%E4%B8%8D%E8%B6%B3%E9%97%AE%E9%A2%98error-in-shuffle-in-fetcher/
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结合hadoop 2.2.0的源代码来对整个失败过程进行简要分析。
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从代码分析来看,最底层Fetcher.run方法执行时出现的错误,在Shuffle.run方法中,会启动一定数量的Fetcher线程(数量由参数mapreduce.reduce.shuffle.parallelcopies决定,我们配置的事50个,是不是有点多,默认是5),Fetcher线程用来从map端copy数据到Reducer端本地。
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Fetcher<K,V>[] fetchers = new Fetcher[numFetchers]; for (int i=0; i < numFetchers; ++i) { fetchers[i] = new Fetcher<K,V>(jobConf, reduceId, scheduler, merger, reporter, metrics, this, reduceTask.getShuffleSecret()); fetchers[i].start(); } // Wait for shuffle to complete successfully while (!scheduler.waitUntilDone(PROGRESS_FREQUENCY)) { reporter.progress(); synchronized (this) { if (throwable != null) { throw new ShuffleError("error in shuffle in " + throwingThreadName, throwable); } } }
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当任意一个Fetcher发生异常时,就会在scheduler的等待后能够在主线程发现,停掉整个Reducer。
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public synchronized void reportException(Throwable t) { if (throwable == null) { throwable = t; throwingThreadName = Thread.currentThread().getName(); // Notify the scheduler so that the reporting thread finds the // exception immediately. synchronized (scheduler) { scheduler.notifyAll(); } } }
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在异常堆栈发生的地方,Fetcher中调用copyFromHost方法,调用到Fetcher的114行,merger.reserve方法会调用MergerManagerImpl.reserve
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@Override public synchronized MapOutput<K,V> reserve(TaskAttemptID mapId, long requestedSize, int fetcher ) throws IOException { if (!canShuffleToMemory(requestedSize)) { LOG.info(mapId + ": Shuffling to disk since " + requestedSize + " is greater than maxSingleShuffleLimit (" + maxSingleShuffleLimit + ")"); return new OnDiskMapOutput<K,V>(mapId, reduceId, this, requestedSize, jobConf, mapOutputFile, fetcher, true); }...
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重点是这个canShuffleToMemory方法,它会决定是启动OnDiskMapOutput还是InMemoryMapOutput类,标准就是需要的内存数量小于设置的限制。
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private boolean canShuffleToMemory(long requestedSize) { return (requestedSize < maxSingleShuffleLimit); }
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在初始化MergerManageImpl的时候设置了这个限制,MRJobConfig.REDUCE_MEMORY_TOTAL_BYTES(mapreduce.reduce.memory.totalbytes)这个参数我们并没有设置,因此使用的是Runtime.getRuntime.maxMemory()*maxInMemCopyUse,?MRJobConfig.SHUFFLE_INPUT_BUFFER_PERCENT(mapreduce.reduce.shuffle.input.buffer.percent) 参数使用的是0.70,也就是最大内存的70%用于做Shuffle/Merge,比如当前Reducer端内存设置成2G,那么就会有1.4G内存。
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final float maxInMemCopyUse = jobConf.getFloat(MRJobConfig.SHUFFLE_INPUT_BUFFER_PERCENT, 0.90f);this.memoryLimit = (long)(jobConf.getLong(MRJobConfig.REDUCE_MEMORY_TOTAL_BYTES, Math.min(Runtime.getRuntime().maxMemory(), Integer.MAX_VALUE)) * maxInMemCopyUse);final float singleShuffleMemoryLimitPercent = jobConf.getFloat(MRJobConfig.SHUFFLE_MEMORY_LIMIT_PERCENT, DEFAULT_SHUFFLE_MEMORY_LIMIT_PERCENT);this.maxSingleShuffleLimit = (long)(memoryLimit * singleShuffleMemoryLimitPercent);
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而单个Shuffle最大能够使用多少内存,还需要再乘一个参数:MRJobConfig.SHUFFLE_MEMORY_LIMIT_PERCENT(mapreduce.reduce.shuffle.memory.limit.percent),我们当前并没有设置这个参数,那么默认值为0.25f,此时单个Shuffle最大能够使用1.4G*0.25f=350M内存。
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InMemory会在初始化时接收一个size参数,这个size的计算方式暂时未知,用于初始化其BoundedByteArrayOutputStream,?
public InMemoryMapOutput(Configuration conf, TaskAttemptID mapId, MergeManagerImpl<K, V> merger, int size, CompressionCodec codec, boolean primaryMapOutput) {
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这个size也就是BoundedByteArrayOutputStream作为byte[]的大小:
public BoundedByteArrayOutputStream(int capacity, int limit) { this(new byte[capacity], 0, limit); }
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OOM也就是出现在这一行。
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而我们出的错可能就是出现在判定为使用InMemoryMapOutput但是分配内存时出现的错误,试想使用50个Fetcher线程,单个线程设置为最大接收350M,而堆的最大内存为2G,这样只要有7个Fetcher线程判断为使用InMemoryMapOutput,且同时开始接收数据,就可能造成Java Heap的OOM错误,从而导致Shuffle Error。
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我觉得我们可以对使用的参数进行一定的调整,比如说减少Fetcher线程的数量,减少单个Shuffle使用InMemory操作的比例让其OnDisk操作等等,来避免这个问题。
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