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【论文阅读】3-Plan3D: Viewpoint and Trajectory Optimization for Aerial Multi-View Stereo Reconstruction

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【论文阅读】3-Plan3D: Viewpoint and Trajectory Optimization for Aerial Multi-View Stereo Reconstruction

  • 1、video
  • 2、procedure
    • 2.1、ROI
    • 2.2、Initial set of images
    • 2.3、Initial restruction (sfm\mvs)
    • 2.4、Volumetric occupancy map(occupied/ free-space/unobserved voxels)
    • 2.5、Graph(node-viewpoint edge-path motion)
      • 2.5.1、Viewpoint
      • 2.5.2、path
      • 2.5.3、Edge wight
    • 2.6、Assess
    • 2.7、Limiting:

1、video

youtube

2、procedure

2.1、ROI

2.2、Initial set of images

2.3、Initial restruction (sfm\mvs)

2.4、Volumetric occupancy map(occupied/ free-space/unobserved voxels)

Value --: 0(empty) /0.5(unknowed)/ 1(knowed occupied)
Viewpoint-pixel-ray-caste-3D point(parallel projection)

2.5、Graph(node-viewpoint edge-path motion)

2.5.1、Viewpoint

  1. Initial sample: candidate node(dense in ROI, sparse out ROI)
  2. Camera pose—idealize—far away ,fronto-parallel,roll-0, pitch(-pi/2,0)
  3. Maximize total information:(重点)
1)目标函数:(计算公式逐步细化)

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incorporate stereo matching: (the edge selection strategy also includes) ----This encourages on average 1/ξ cameras to observe the same point:

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Incidence: angle(incident viewing-surface normal)
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Resolution: the number of pixels

2)优化方法:

Greedy (next viewpoint-far)/cost-benefit(next viewpoint-close)—折中
Recursive
split the budget into fisrt-middle & middle-end

  1. Travel budget
  2. Free-space\Collision freedom (according to the occupancy map)
  3. Additional viewpoint: sparse matching

2.5.2、path

Bounding box(drone\obstacle)
RRT(rapidly exporing random trees)
Between the sparse matching

2.5.3、Edge wight

Real distance

2.6、Assess

Precision Recall F1 & F
Ground truth \ Roberts
Regular baseline pattern(circles,meanders,hemispheres)

2.7、Limiting:

  • Possible viewpoints-finite (distance away obstacle)
  • Split two scanning phases(change quickly environment- not suitable)
  • Obstacle: ignore power line(initial restructure)
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