ThreadLocal是一个线程局部变量类,他是跟当前线程绑定的,线程与线程之间是相互不影响的。也就是在一个线程中通过ThreadLocal进行set值之后,其他线程get是get不到的,只能自己线程进行get。 但是有时候我们想主线程set值,子线程都能取到,这样的话,ThreadLocal就不适用了。幸好java提供了一个类InheritableThreadLocal,它继承自ThreadLocal, 而且Thread类中也定义了相关的变量,使得这个场景得以实现。
直接上测试代码了:
static ThreadLocal<String> threadLocal = new ThreadLocal<>();static InheritableThreadLocal<String> inheritableThreadLocal = new InheritableThreadLocal<>();public static void main(String[] args) {threadLocal.set("abc");new Thread(new Runnable() {@Overridepublic void run() {System.out.println(Thread.currentThread().getName()+"====="+threadLocal.get());}},"thread1").start();inheritableThreadLocal.set("zhangsan");new Thread(new Runnable() {@Overridepublic void run() {System.out.println(Thread.currentThread().getName()+"====="+inheritableThreadLocal.get());}},"thread2").start();}
通过以上代码可以看出,thread1输出的是null, thread2输出的是zhangsan。
其实现原理也很简单。
InheritableThreadLocal重写了ThreadLocal的三个方法:
childValue,getMap,createMap。
源码如下:
public class InheritableThreadLocal<T> extends ThreadLocal<T> {protected T childValue(T parentValue) {return parentValue;}ThreadLocalMap getMap(Thread t) {return t.inheritableThreadLocals;}void createMap(Thread t, T firstValue) {t.inheritableThreadLocals = new ThreadLocalMap(this, firstValue);}}
当主线程调用 inheritableThreadLocal.set("zhangsan");
之后,调用的实际上是ThreadLocal的set方法,源码如下:
public void set(T value) {Thread t = Thread.currentThread();ThreadLocalMap map = getMap(t);if (map != null)map.set(this, value);elsecreateMap(t, value);}
可以看到set方法会先getMap,get不到就会createMap。主线程第一次调用getMap的时候,主线程对象里面的
inheritableThreadLocals引用默认指向的是null,所以第一次set的时候会执行createMap,因为实例化对象是inheritableThreadLocal对象,所以实际调用的也是他自己的createMap方法。
其实主线程里的set就做了一个事,就是对当前线程里面的inheritableThreadLocal变量进行实例化。
然后主线程里new Thread进行创建子线程的时候,这个时候会执行Thread的init方法,源码如下:
public Thread(Runnable target, String name) {init(null, target, name, 0);
}private void init(ThreadGroup g, Runnable target, String name,long stackSize) {init(g, target, name, stackSize, null, true);
}private void init(ThreadGroup g, Runnable target, String name,long stackSize, AccessControlContext acc,boolean inheritThreadLocals) {if (name == null) {throw new NullPointerException("name cannot be null");}this.name = name;Thread parent = currentThread();SecurityManager security = System.getSecurityManager();if (g == null) {/* Determine if it's an applet or not *//* If there is a security manager, ask the security managerwhat to do. */if (security != null) {g = security.getThreadGroup();}/* If the security doesn't have a strong opinion of the matteruse the parent thread group. */if (g == null) {g = parent.getThreadGroup();}}/* checkAccess regardless of whether or not threadgroup isexplicitly passed in. */g.checkAccess();/** Do we have the required permissions?*/if (security != null) {if (isCCLOverridden(getClass())) {security.checkPermission(SUBCLASS_IMPLEMENTATION_PERMISSION);}}g.addUnstarted();this.group = g;this.daemon = parent.isDaemon();this.priority = parent.getPriority();if (security == null || isCCLOverridden(parent.getClass()))this.contextClassLoader = parent.getContextClassLoader();elsethis.contextClassLoader = parent.contextClassLoader;this.inheritedAccessControlContext =acc != null ? acc : AccessController.getContext();this.target = target;setPriority(priority);if (inheritThreadLocals && parent.inheritableThreadLocals != null)this.inheritableThreadLocals =ThreadLocal.createInheritedMap(parent.inheritableThreadLocals);/* Stash the specified stack size in case the VM cares */this.stackSize = stackSize;/* Set thread ID */tid = nextThreadID();}
在init方法里面有一段代码
这里的parent是针对要创建的子线程而言的,实际是 Thread parent = currentThread(); ,在这里就是主线程本身。
调用了ThreadLocal的createInheritedMap方法,源码如下:
static ThreadLocalMap createInheritedMap(ThreadLocalMap parentMap) {return new ThreadLocalMap(parentMap);}private ThreadLocalMap(ThreadLocalMap parentMap) {Entry[] parentTable = parentMap.table;int len = parentTable.length;setThreshold(len);table = new Entry[len];for (int j = 0; j < len; j++) {Entry e = parentTable[j];if (e != null) {@SuppressWarnings("unchecked")ThreadLocal<Object> key = (ThreadLocal<Object>) e.get();if (key != null) {Object value = key.childValue(e.value);Entry c = new Entry(key, value);int h = key.threadLocalHashCode & (len - 1);while (table[h] != null)h = nextIndex(h, len);table[h] = c;size++;}}}}
ThreadLocalMap是ThreadLocal的内部静态类。在ThreadLocalMap的构造函数中可以看出,这个是private的,其内部有一段代码是 Object value = key.childValue(e.value); 这个key就是ThreadLocal对象,在本示例中,就是inheritableThreadLocal对象,
也就是说调用了调用了inheritableThreadLocal的childValue方法进行获取到值,然后创建entry对象,放到map树里。
至此inheritableThreadLocal重写的三个方法都已经被调用了。
我们可以通过重写InheritableThreadLocal的childValue来改变get方法获取的值。
示例代码如下:
public class TestThreadLocal {static InheritableThreadLocal<String> inheritableThreadLocal1 = new MyThreadLocal<> ("wocaolai");public static void main(String[] args) {inheritableThreadLocal1.set("zhangsan");new Thread(new Runnable() {@Overridepublic void run() {System.out.println(Thread.currentThread().getName()+"====="+inheritableThreadLocal1.get());}},"thread3").start();}static class MyThreadLocal<T> extends InheritableThreadLocal<T> {public T myvalue;protected T childValue(T parentValue) {return myvalue;}public MyThreadLocal(T myvalue) {this.myvalue = myvalue;}}}
输出的结果是
而不是张三了。