android中AudioRecord采集音频的参数说明
在android中采集音频的api是android.media.AudioRecord类其中构造器的几个参数就是标准的声音采集参数 以下是参数的含义解释 public AudioRecord (int audioSource, int sampleRateInHz, int channelConfig, int audioFormat, int bufferSizeInBytes)Since: API Level 3 Class constructor. Parameters
采集到的数据保存在一个byteBuffer中,可以使用流将其读出。亦可保存成为文件的形式 |
Android 使用AudioRecord录音相关和音频文件的封装
在Android中录音可以用MediaRecord录音,操作比较简单。但是不够专业,就是不能对音频进行处理。如果要进行音频的实时的处理或者音频的一些封装
就可以用AudioRecord来进行录音了。
这里给出一段代码。实现了AudioRecord的录音和WAV格式音频的封装。
用AudioTrack和AudioTrack类可以进行边录边播,可以参考:http://blog.sina.com.cn/s/blog_6309e1ed0100j1rw.html
我们这里的代码没有播放。但是有封装和详解,如下:
- package com.ppmeet;
- import java.io.File;
- import java.io.FileInputStream;
- import java.io.FileNotFoundException;
- import java.io.FileOutputStream;
- import java.io.IOException;
- import android.app.Activity;
- import android.graphics.PixelFormat;
- import android.media.AudioFormat;
- import android.media.AudioRecord;
- import android.media.MediaRecorder;
- import android.os.Bundle;
- import android.view.View;
- import android.view.View.OnClickListener;
- import android.view.Window;
- import android.view.WindowManager;
- import android.widget.Button;
- /**
- * class name:TestAudioRecord<BR>
- * class description:用AudioRecord来进行录音<BR>
- * PS: <BR>
- *
- * @version 1.00 2011/09/21
- * @author CODYY)peijiangping
- */
- public class TestAudioRecord extends Activity {
- // 音频获取源
- private int audioSource = MediaRecorder.AudioSource.MIC;
- // 设置音频采样率,44100是目前的标准,但是某些设备仍然支持22050,16000,11025
- private static int sampleRateInHz = 44100;
- // 设置音频的录制的声道CHANNEL_IN_STEREO为双声道,CHANNEL_CONFIGURATION_MONO为单声道
- private static int channelConfig = AudioFormat.CHANNEL_IN_STEREO;
- // 音频数据格式:PCM 16位每个样本。保证设备支持。PCM 8位每个样本。不一定能得到设备支持。
- private static int audioFormat = AudioFormat.ENCODING_PCM_16BIT;
- // 缓冲区字节大小
- private int bufferSizeInBytes = 0;
- private Button Start;
- private Button Stop;
- private AudioRecord audioRecord;
- private boolean isRecord = false;// 设置正在录制的状态
- //AudioName裸音频数据文件
- private static final String AudioName = "/sdcard/love.raw";
- //NewAudioName可播放的音频文件
- private static final String NewAudioName = "/sdcard/new.wav";
- public void onCreate(Bundle savedInstanceState) {
- super.onCreate(savedInstanceState);
- getWindow().setFormat(PixelFormat.TRANSLUCENT);// 让界面横屏
- requestWindowFeature(Window.FEATURE_NO_TITLE);// 去掉界面标题
- getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN,
- WindowManager.LayoutParams.FLAG_FULLSCREEN);
- // 重新设置界面大小
- setContentView(R.layout.main);
- init();
- }
- private void init() {
- Start = (Button) this.findViewById(R.id.start);
- Stop = (Button) this.findViewById(R.id.stop);
- Start.setOnClickListener(new TestAudioListener());
- Stop.setOnClickListener(new TestAudioListener());
- creatAudioRecord();
- }
- private void creatAudioRecord() {
- // 获得缓冲区字节大小
- bufferSizeInBytes = AudioRecord.getMinBufferSize(sampleRateInHz,
- channelConfig, audioFormat);
- // 创建AudioRecord对象
- audioRecord = new AudioRecord(audioSource, sampleRateInHz,
- channelConfig, audioFormat, bufferSizeInBytes);
- }
- class TestAudioListener implements OnClickListener {
- @Override
- public void onClick(View v) {
- if (v == Start) {
- startRecord();
- }
- if (v == Stop) {
- stopRecord();
- }
- }
- }
- private void startRecord() {
- audioRecord.startRecording();
- // 让录制状态为true
- isRecord = true;
- // 开启音频文件写入线程
- new Thread(new AudioRecordThread()).start();
- }
- private void stopRecord() {
- close();
- }
- private void close() {
- if (audioRecord != null) {
- System.out.println("stopRecord");
- isRecord = false;//停止文件写入
- audioRecord.stop();
- audioRecord.release();//释放资源
- audioRecord = null;
- }
- }
- class AudioRecordThread implements Runnable {
- @Override
- public void run() {
- writeDateTOFile();//往文件中写入裸数据
- copyWaveFile(AudioName, NewAudioName);//给裸数据加上头文件
- }
- }
- /**
- * 这里将数据写入文件,但是并不能播放,因为AudioRecord获得的音频是原始的裸音频,
- * 如果需要播放就必须加入一些格式或者编码的头信息。但是这样的好处就是你可以对音频的 裸数据进行处理,比如你要做一个爱说话的TOM
- * 猫在这里就进行音频的处理,然后重新封装 所以说这样得到的音频比较容易做一些音频的处理。
- */
- private void writeDateTOFile() {
- // new一个byte数组用来存一些字节数据,大小为缓冲区大小
- byte[] audiodata = new byte[bufferSizeInBytes];
- FileOutputStream fos = null;
- int readsize = 0;
- try {
- File file = new File(AudioName);
- if (file.exists()) {
- file.delete();
- }
- fos = new FileOutputStream(file);// 建立一个可存取字节的文件
- } catch (Exception e) {
- e.printStackTrace();
- }
- while (isRecord == true) {
- readsize = audioRecord.read(audiodata, 0, bufferSizeInBytes);
- if (AudioRecord.ERROR_INVALID_OPERATION != readsize) {
- try {
- fos.write(audiodata);
- } catch (IOException e) {
- e.printStackTrace();
- }
- }
- }
- try {
- fos.close();// 关闭写入流
- } catch (IOException e) {
- e.printStackTrace();
- }
- }
- // 这里得到可播放的音频文件
- private void copyWaveFile(String inFilename, String outFilename) {
- FileInputStream in = null;
- FileOutputStream out = null;
- long totalAudioLen = 0;
- long totalDataLen = totalAudioLen + 36;
- long longSampleRate = sampleRateInHz;
- int channels = 2;
- long byteRate = 16 * sampleRateInHz * channels / 8;
- byte[] data = new byte[bufferSizeInBytes];
- try {
- in = new FileInputStream(inFilename);
- out = new FileOutputStream(outFilename);
- totalAudioLen = in.getChannel().size();
- totalDataLen = totalAudioLen + 36;
- WriteWaveFileHeader(out, totalAudioLen, totalDataLen,
- longSampleRate, channels, byteRate);
- while (in.read(data) != -1) {
- out.write(data);
- }
- in.close();
- out.close();
- } catch (FileNotFoundException e) {
- e.printStackTrace();
- } catch (IOException e) {
- e.printStackTrace();
- }
- }
- /**
- * 这里提供一个头信息。插入这些信息就可以得到可以播放的文件。
- * 为我为啥插入这44个字节,这个还真没深入研究,不过你随便打开一个wav
- * 音频的文件,可以发现前面的头文件可以说基本一样哦。每种格式的文件都有
- * 自己特有的头文件。
- */
- private void WriteWaveFileHeader(FileOutputStream out, long totalAudioLen,
- long totalDataLen, long longSampleRate, int channels, long byteRate)
- throws IOException {
- byte[] header = new byte[44];
- header[0] = 'R'; // RIFF/WAVE header
- header[1] = 'I';
- header[2] = 'F';
- header[3] = 'F';
- header[4] = (byte) (totalDataLen & 0xff);
- header[5] = (byte) ((totalDataLen >> 8) & 0xff);
- header[6] = (byte) ((totalDataLen >> 16) & 0xff);
- header[7] = (byte) ((totalDataLen >> 24) & 0xff);
- header[8] = 'W';
- header[9] = 'A';
- header[10] = 'V';
- header[11] = 'E';
- header[12] = 'f'; // 'fmt ' chunk
- header[13] = 'm';
- header[14] = 't';
- header[15] = ' ';
- header[16] = 16; // 4 bytes: size of 'fmt ' chunk
- header[17] = 0;
- header[18] = 0;
- header[19] = 0;
- header[20] = 1; // format = 1
- header[21] = 0;
- header[22] = (byte) channels;
- header[23] = 0;
- header[24] = (byte) (longSampleRate & 0xff);
- header[25] = (byte) ((longSampleRate >> 8) & 0xff);
- header[26] = (byte) ((longSampleRate >> 16) & 0xff);
- header[27] = (byte) ((longSampleRate >> 24) & 0xff);
- header[28] = (byte) (byteRate & 0xff);
- header[29] = (byte) ((byteRate >> 8) & 0xff);
- header[30] = (byte) ((byteRate >> 16) & 0xff);
- header[31] = (byte) ((byteRate >> 24) & 0xff);
- header[32] = (byte) (2 * 16 / 8); // block align
- header[33] = 0;
- header[34] = 16; // bits per sample
- header[35] = 0;
- header[36] = 'd';
- header[37] = 'a';
- header[38] = 't';
- header[39] = 'a';
- header[40] = (byte) (totalAudioLen & 0xff);
- header[41] = (byte) ((totalAudioLen >> 8) & 0xff);
- header[42] = (byte) ((totalAudioLen >> 16) & 0xff);
- header[43] = (byte) ((totalAudioLen >> 24) & 0xff);
- out.write(header, 0, 44);
- }
- @Override
- protected void onDestroy() {
- close();
- super.onDestroy();
- }
- }
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Android入门(9)AudioRecord和AudioTrack类的使用
(2010-05-07 09:07:05
AudioRecord类:
AudioTrack类:
主程序Daudioclient:
package cn.Daudioclient;
import android.app.Activity;
import android.os.Bundle;
import android.view.Menu;
import android.view.MenuItem;
public class Daudioclient extends Activity {
}
录音程序Saudioclient:
package cn.Daudioclient;
import java.io.DataOutputStream;
import java.io.IOException;
import java.net.Socket;
import java.net.UnknownHostException;
import java.util.LinkedList;
import android.media.AudioFormat;
import android.media.AudioRecord;
import android.media.MediaRecorder;
import android.util.Log;
public class Saudioclient extends Thread
{