unity在使用Xcode5.1时,build&run 会抛出异常的,这是unity的一个bug,不过据说unity4.5 会把它修好的 下面有一个 临时的解决方案:
1. 在unit的安装目录下找到:
Unity.app/Contents/BuildTargetTools/iPhonePlayer/Unity4XC.xcplugin/Contents/Info.plist
<key>DVTPlugInCompatibilityUUIDs</key>
<array>
<string>63FC1C47-140D-42B0-BB4D-A10B2D225574</string>
<string>37B30044-3B14-46BA-ABAA-F01000C27B63</string>
</array>
<array>
<string>63FC1C47-140D-42B0-BB4D-A10B2D225574</string>
<string>37B30044-3B14-46BA-ABAA-F01000C27B63</string>
</array>
<string>A2E4D43F-41F4-4FB9-BB94-7177011C9AED</string>