首先安装prototype for nodejs
引用
npm install prototype
看个例子
prototype = require 'prototype' Object.extend global, prototype (9).times (x)-> console.log x [1,2,3,4].each (x)-> console.log x Person = Class.create #定义一个类 initialize: (name)-> @name = name say: (message)-> "#{@name}:#{message}" Pirate = Class.create Person, #继承父类 say: ($super, message)-> "#{$super message}, yarr!" john = new Pirate 'Long John' console.log john.say 'ahoy matey' #输出Long John:ahoy matey, yarr!
Class.create takes in an arbitrary number of arguments. The first―if it is another class―defines that the new class should inherit from it. All other arguments are added as instance methods; internally they are subsequent calls to addMethods (see below). This can conveniently be used for mixing in modules:
#define a module Vulnerable = wound: (hp)-> @health -= hp @kill() if @health < 0 kill: -> @dead = true #the first argument isn't a class object, so there is no inheritance ... #simply mix in all the arguments as methods: Person2 = Class.create Vulnerable, initialize: -> @health = 100 @dead = false bruce = new Person2 bruce.wound 55 console.log bruce.health #=> 45
coffeescript本身也自定义了类的另一种实现方式。
class Animal constructor: (@name) -> move: (meters) -> alert @name + " moved #{meters}m." class Snake extends Animal move: -> alert "Slithering..." super 5 class Horse extends Animal move: -> alert "Galloping..." super 45 sam = new Snake "Sammy the Python" tom = new Horse "Tommy the Palomino" sam.move() tom.move() String::dasherize = -> this.replace /_/g, "-"
上面的代码转换成js后,前后对比,使用coffeescript代码量少了许多。我本身比较趋向于coffeescript方式声明类。
var Animal, Horse, Snake, sam, tom, __hasProp = Object.prototype.hasOwnProperty, __extends = function(child, parent) { for (var key in parent) { if (__hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor; child.__super__ = parent.prototype; return child; }; Animal = (function() { function Animal(name) { this.name = name; } Animal.prototype.move = function(meters) { return alert(this.name + (" moved " + meters + "m.")); }; return Animal; })(); Snake = (function(_super) { __extends(Snake, _super); function Snake() { Snake.__super__.constructor.apply(this, arguments); } Snake.prototype.move = function() { alert("Slithering..."); return Snake.__super__.move.call(this, 5); }; return Snake; })(Animal); Horse = (function(_super) { __extends(Horse, _super); function Horse() { Horse.__super__.constructor.apply(this, arguments); } Horse.prototype.move = function() { alert("Galloping..."); return Horse.__super__.move.call(this, 45); }; return Horse; })(Animal); sam = new Snake("Sammy the Python"); tom = new Horse("Tommy the Palomino"); sam.move(); tom.move(); String.prototype.dasherize = function() { return this.replace(/_/g, "-"); };