原问题是,我要展现给用户的内容放在scrollview中,让内容从上到底自动滚动,我最开始用的是DDAutoscrollview,但是无法实现。
一种解决方案见下边,更多解决方案见:http://ask.csdn.net/questions/374
.h文件
@interface Interface1 : UIViewController {
IBOutlet UIScrollView *scroller;
IBOutlet UILabel *warnung;
}
@property (nonatomic, retain) IBOutlet UIScrollView* scrollView;
.m文件
- (void)viewDidAppear:(BOOL)animated
{
[super viewDidAppear:animated];
CGPoint bottomOffset = CGPointMake(self.scrollView.contentOffset.x, self.scrollView.contentSize.height - self.scrollView.bounds.size.height);
[self.scrollView setContentOffset:bottomOffset animated:NO];
CGPoint newOffset = self.scrollView.contentOffset;
newOffset.y = 0;
[self.scrollView setContentOffset:newOffset animated:YES];
}
- (void)viewDidLoad
{
[scroller setScrollEnabled:YES];
[scroller setContentSize:CGSizeMake(320, 420)];
[super viewDidLoad];
}
使用setContentOffset:animated:
UIScrollView *scrollView = ...;
CGPoint newOffset = scrollView.contentOffset;
newOffset.y = 0;
[scrollView setContentOffset:newOffset animated:YES];
如果需要开场动画的效果,在scrollView的viewcontroller实现
- (void)viewDidLoad
{
[super viewDidLoad];
// ...
CGPoint bottomOffset = CGPointMake(self.scrollView.contentOffset.x, self.scrollView.contentSize.height - self.scrollView.bounds.size.height);
[self.scrollView setContentOffset:bottomOffset animated:NO];
}
- (void)viewDidAppear:(BOOL)animated
{
[super viewDidAppear:animated];
CGPoint newOffset = self.scrollView.contentOffset;
newOffset.y = 0;
[self.scrollView setContentOffset:newOffset animated:YES];
}
移动的慢点,用timer实现:
- (void)viewDidLoad
{
[super viewDidLoad];
// ...
CGPoint bottomOffset = CGPointMake(self.scrollView.contentOffset.x, self.scrollView.contentSize.height - self.scrollView.bounds.size.height);
[self.scrollView setContentOffset:bottomOffset animated:NO];
}
- (void)viewDidAppear:(BOOL)animated
{
[super viewDidAppear:animated];
CGPoint bottomOffset = CGPointMake(self.scrollView.contentOffset.x, self.scrollView.contentSize.height - self.scrollView.bounds.size.height);
//设置延迟时间
float scrollDurationInSeconds = 4.0;
//计算timer间隔
float totalScrollAmount = bottomOffset.y;
float timerInterval = scrollDurationInSeconds / totalScrollAmount;