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canvas基础学习(2)

热度:232   发布时间:2016-04-24 02:39:44.0
canvas基础学习(二)

一、图像绘制

canvas绘制图像的方法是ctx.drawImage();该方法有三种使用方式

1、ctx.drawImage(img,x,y);

img是指图像对象,x和y分别是这个图像左上角在canvas画布的坐标,而图像显示的大小为图像本身的像素值,超出canvas画布的部分不显示。

2、ctx.drawImage(img,x,y,w,h);

和上面的那个函数相比,可以控制图像在canvas中显示的宽度和高度,而不再是图片自身的高宽像素

3、ctx.drawImage(img , dx , dy , dw , dh , x , y , w , h);

这个又比之前的函数多了dx、dy、dw、dh这四个参数,这四个参数可以控制图片切片显示在canvas画布中。在图片上同样以左上角为原点,向右为X轴正方向,向下为Y轴正方向,这四个参数表示,在图片中在(dx,dy)这个坐标,切dw和dh大小的切片。然后将这个切片显示在canvas画布上。

最后这个img参数,不单单可以是Image对象,还可以是video对象,也可以是另外的canvas对象。所以可以通过该方法对video视频进行截屏,也可以通过加载canvas制作图像水印、放大镜、以及淘宝双11主会场那样的特效,一个canvas加载另一个canvas,也被称为canvas的离屏技术。

 

二、图像的像素级处理

1、ctx.getImageData(x , y , w , h);

这个方法是获取画布(x,y)坐标,宽高分别为w和h的像素对象。而这个对象的data属性,则是其rgba的值。一个画布的像素值是从画布的原点,从左向右,从上到下,一排一排的排列下来的。常用取出canvas像素值的方法有两种,一种是采用一层循环,另一种是采用双重for循环,代码如下:

var imageData = ctx.getImageData(0 , 0 , canvasW , canvasH),      pixelData = imageData.data;//方式一for(var i = 0; i < canvasH*canvasW ; i++){    var  r = pixelData[4*i + 0],          g = pixelData[4*i + 1],          b = pixelData[4*i + 2],              a = pixelData[4*i + 3];} //方式二for(var y = 0 ; i < canvasH  ; y++){   for(var x = 0 ; x < canvasW ; x++){      var pixe = canvasW*y + x,          r = pixelData[4*pixe + 0],          g = pixelData[4*pixe + 1],          b = pixelData[4*pixe + 2],          a = pixelData[4*pixe + 3];    }}

 

2、ctx.putImageData()

该方法是设置canvas画布上的像素数据,它有七个参数,在w3c上是这么解释的

 我的理解就是将imgData,放在画布上的位置是(x + dirtyX , y + dirtyY),高宽分别是dirtyHeight、dirtyWidth的矩形。

 

三、代码demo

1、图片缩放,以及像素变换

<!DOCTYPE html><html>    <head>        <meta charset="utf-8">        <title>图像学习</title>        <style>            #main,#copy,.contain{                margin: 15px;                padding: 0;                float: left;                            }            #main{                cursor:move            }            .contain *{                padding: 2px;                margin: 0;z            }            .contain a{                display: block;                text-align: center;                 margin-top:5px;                font-size:15px;                line-height: 20px;            }        </style>    </head>    <body>        <canvas id="main" width="400" height="300" style="display:block;border: 1px solid #AAA;">            亲,您的浏览器不支持canvas        </canvas>        <div class="contain" style="width: 290px;height: 300px;">            <div>                <span>缩放</span>                <input type="range" id="scaleChange" min="0.5" max="4.0" step="0.03" value="1.0"                     style="display:inline-block;width: 240px;"/>            </div>            <a href="javascript:void(0)" id="greyChange">灰度转换</a>            <a href="javascript:void(0)" id="blackChange">黑度转换</a>            <a href="javascript:void(0)" id="reverChange">反相转换</a>            <a href="javascript:void(0)" id="blurChange">模糊处理</a>            <a href="javascript:void(0)" id="mosaicChange">马赛克处理</a>        </div>        <canvas id="copy" width="400" height="300" style="display:block;border: 1px solid #AAA;">            亲,您的浏览器不支持canvas        </canvas>        <canvas id="waterMark" style="display: none;">                  亲,您的浏览器不支持canvas              <!--                      水印作图的canvas,把一个canvas载入另一个canvas的做法叫做,离屏canvas              -->        </canvas>    </body>    <script>        document.body.onload = function(){            var canvas = document.getElementById("main"),                scaleChange = document.getElementById("scaleChange"),                copyCanvas = document.getElementById("copy"),                waterMarkCanvas = document.getElementById("waterMark"),                ctx = canvas.getContext("2d"),                copyCtx = copyCanvas.getContext("2d"),                canvasW = canvas.width,                canvasH = canvas.height;            var img = new Image();            img.src = "img.jpg";            img.onload = function(){        //当图片加载完毕后,执行canvas画图函数                init();            }            //用于初始化            function init(){                toolFunc.handleWaterMark();                toolFunc.handleScale();                toolFunc.drawImg();                toolFunc.handleEffect();                toolFunc.handleCanvasMove();            }            var toolFunc = {                scaleImgX : 0,                scaleImgY : 0,                drawImg : function(moveX , moveY){    //绘制图片                    var scale = scaleChange.value;                        //根据比例计算缩放后图像的大小                        var imgW = canvasW*scale,                            imgH = canvasH*scale,                            x = (canvasW - imgW)/2,                            y = (canvasH - imgH)/2,                            tempX = x , tempY = y;                        if(moveX || moveY){                            x = this.scaleImgX + moveX;                            y = this.scaleImgY + moveY;                            if(x >= 0 || y >= 0 || x <= 2*tempX || y <= 2*tempY){                                return;                            }                        }                        ctx.clearRect(0 , 0 , canvasW , canvasH);                        ctx.drawImage(img , x , y , imgW , imgH);                        ctx.drawImage(waterMarkCanvas ,                             canvasW - waterMarkCanvas.width ,                            canvasH - waterMarkCanvas.height ,                            waterMarkCanvas.width , waterMarkCanvas.height);                        this.scaleImgX = x;                        this.scaleImgY = y;                },                handleWaterMark : function(){        //用于处理水印                    waterMarkCanvas.width = 200;                    waterMarkCanvas.height = 70;                    var waterCtx = waterMarkCanvas.getContext("2d");                    waterCtx.font = "bold 20px Arial";                    waterCtx.lineWidth = 1;                    waterCtx.fillStyle = "white";                    waterCtx.textAlign = "center";                    waterCtx.textBaseline = "middle";                    waterCtx.fillText( "~!~ sky ~!~" , 140 , 50 , waterMarkCanvas.width);                },                handleScale : function(){        //用于处理缩放                    var isScale = false,                        _this = this;                    scaleChange.onmousedown = function(){                        isScale = true;                    }                    scaleChange.onmousemove = function(){                        if(isScale){        //画图                            _this.drawImg();                        }                    }                    scaleChange.onmouseup = function(){                        isScale = false;                    }                },                handleEffect : function(){    //处理效果变换                    var imageData,pixelData;                    document.getElementById("greyChange").onclick = function(){        //灰度变换                        imageData = ctx.getImageData(0 , 0 , canvasW , canvasH);                        pixelData = imageData.data;                        for(var i = 0; i < canvasH*canvasW ; i++){                            var r = pixelData[4*i + 0],                                g = pixelData[4*i + 1],                                b = pixelData[4*i + 2],                                grey = r*0.3+g*0.59+b*0.11;//此为灰度图像的算法                            pixelData[4*i + 0] = grey;                            pixelData[4*i + 1] = grey;                            pixelData[4*i + 2] = grey;                        }                        copyCtx.putImageData(imageData,0,0,0,0,canvasW,canvasH);                    }                    document.getElementById("blackChange").onclick = function(){        //黑度变换                        imageData = ctx.getImageData(0 , 0 , canvasW , canvasH);                        pixelData = imageData.data;                        for(var i = 0; i < canvasH*canvasW ; i++){                            var r = pixelData[4*i + 0],                                g = pixelData[4*i + 1],                                b = pixelData[4*i + 2],                                grey = (function(n){        //黑度图像就只有黑白两色                                    if(n > 127){                                        return 255;                                    }else{                                        return 0;                                    }                                })(r*0.3+g*0.59+b*0.11);                            pixelData[4*i + 0] = grey;                            pixelData[4*i + 1] = grey;                            pixelData[4*i + 2] = grey;                        }                        copyCtx.putImageData(imageData,0,0,0,0,canvasW,canvasH);                    }                    document.getElementById("reverChange").onclick = function(){        //反向变换                        imageData = ctx.getImageData(0 , 0 , canvasW , canvasH);                        pixelData = imageData.data;                        for(var i = 0; i < canvasH*canvasW ; i++){                            var r = pixelData[4*i + 0],                                g = pixelData[4*i + 1],                                b = pixelData[4*i + 2];                            pixelData[4*i + 0] = 255 - r;                            pixelData[4*i + 1] = 255 - g;                            pixelData[4*i + 2] = 255 - b;                        }                        copyCtx.putImageData(imageData,0,0,0,0,canvasW,canvasH);                    }                    document.getElementById("blurChange").onclick = function(){        //模糊处理                        imageData = ctx.getImageData(0 , 0 , canvasW , canvasH);                        pixelData = imageData.data;                        var pixelTmpData = pixelData;    //作为一个备份数据                        var r = 3 , totalNum = (2*r + 1)*(2*r + 1);    //去上下左右四个方向各3个像素点的平均值                        for(var i = r ; i < canvasH - r ; i++){                            for(var j = r ; j < canvasW - r; j++){                                var totalR,totalG,totalB;                                totalR = totalG = totalB = 0;                                for(var m = -r ; m <= r ; m++){                                    for(var n = -r ; n <= r ; n++){                                        var pixeY = i + m , piexX = j + n,                                            pixe = canvasW*pixeY + piexX;                                        totalR += pixelTmpData[4*pixe + 0];                                        totalG += pixelTmpData[4*pixe + 1];                                        totalB += pixelTmpData[4*pixe + 2];                                    }                                }                                var p = i*canvasW + j;                                pixelData[4*p + 0] = totalR/totalNum;                                pixelData[4*p + 1] = totalG/totalNum;                                pixelData[4*p + 2] = totalB/totalNum;                            }                        }                        copyCtx.putImageData(imageData,0,0,0,0,canvasW,canvasH);                    }                    document.getElementById("mosaicChange").onclick = function(){    //马赛克处理                        imageData = ctx.getImageData(0 , 0 , canvasW , canvasH);                        pixelData = imageData.data;                        var pixelTmpData = pixelData;    //作为一个备份数据                        var size = 8,total = size*size;                        for(var i = 0 ; i < canvasH ; i += size){                            for( var j = 0 ; j < canvasW ; j += size){                                var totalR,totalG,totalB;                                totalR = totalG = totalB = 0;                                for(var y = 0 ; y < size ; y++){                                    for(var x = 0 ; x < size ; x++){                                        var py = i + y,                                            px = j + x,                                            pixe = px + py*canvasW;                                        totalR += pixelTmpData[4*pixe + 0];                                        totalG += pixelTmpData[4*pixe + 1];                                        totalB += pixelTmpData[4*pixe + 2];                                    }                                }                                var newR = totalR/total,                                    newG = totalG/total,                                    newB = totalB/total;                                for(var dy = 0 ; dy < size ; dy++){                                    for(var dx = 0 ; dx < size ; dx++ ){                                        var py = i + dy,                                            px = j + dx,                                            pixe = px + py*canvasW;                                        pixelData[4*pixe + 0] = newR;                                        pixelData[4*pixe + 1] = newG;                                        pixelData[4*pixe + 2] = newB;                                    }                                }                            }                        }                        copyCtx.putImageData(imageData,0,0,0,0,canvasW,canvasH);                    }                                    },                handleCanvasMove:function(){        //处理canvans移动                    var isCanvasMove = false,                        lastX,lastY;                    canvas.onmousedown = function(e){                        e.preventDefault();                        isCanvasMove = true;                        lastX = e.clientX - canvas.getBoundingClientRect().left;                        lastY = e.clientY - canvas.getBoundingClientRect().top;                    }                    canvas.onmousemove = function(e){                        e.preventDefault();                        if(!isCanvasMove || scaleChange.value <= 1) return;                        var x = e.clientX - canvas.getBoundingClientRect().left,                            y = e.clientY - canvas.getBoundingClientRect().top;                        var moveX = (x - lastX),                            moveY = (y - lastY);                        toolFunc.drawImg(moveX,moveY);                        lastX = x;                        lastY = y;                    }                    canvas.onmouseup = function(e){                        e.preventDefault();                        isCanvasMove = false;                    }                    canvas.onmouseout = function(e){                        e.preventDefault();                        isCanvasMove = false;                    }                }            };        }    </script></html>

效果图为

用的图片是

 

2、图片放大镜

<!DOCTYPE html><html>    <head>        <meta charset="utf-8">        <title>canvas放大镜</title>        <style type="text/css">            *{                margin: 0;                padding: 0;            }        </style>    </head>    <body>        <canvas id="main" width="800" height="600"             style="display: block;margin: 0 auto;border: 1px solid #AAA;">            亲,您的浏览器不支持canvas        </canvas>        <canvas id="magnify" width="200" height="200" style="display: none;"></canvas>        <script>            var canvas = document.getElementById("main"),                ctx = canvas.getContext("2d"),                canvasW = canvas.width,                canvasH = canvas.height,                magnifyCanvas = document.getElementById("magnify"),                mCtx = magnifyCanvas.getContext("2d"),                magnifyR = 100;            var img = new Image();            img.src = "magnify.jpg";            img.onload = function(){                ctx.drawImage(this , 0 , 0 , canvasW , canvasH);                handleEvent();            }            function handleEvent(){                var isShow = false;                canvas.onmousedown = function(e){                    e.preventDefault();                    draw(e);                }                canvas.onmouseup = function(e){                    e.preventDefault();                    draw(e);                }                canvas.onmousemove = function(e){                    e.preventDefault();                    if(!isShow) return;                    draw(e);                }                canvas.onmouseout = function(e){                    e.preventDefault();                    draw(e);                }                                function draw(event){                    isShow = (event.type == "mousedown" || event.type == "mousemove");                    ctx.clearRect(0 , 0 , canvas.width , canvas.height);                    ctx.drawImage(img , 0 , 0 , canvasW , canvasH);                    if(!isShow) return;                    var x = event.clientX - canvas.getBoundingClientRect().left,                        y = event.clientY - canvas.getBoundingClientRect().top;                    mCtx.save();                    mCtx.lineWidth = 3;                    mCtx.strokeStyle = "skyblue";                    mCtx.beginPath();                    mCtx.arc(100,100,90,0,Math.PI*2);                    mCtx.stroke();                    mCtx.clip();                    mCtx.drawImage(img , 2*x - 90 , 2*y - 90 ,                             180 , 180,                            0 , 0 , magnifyCanvas.width, magnifyCanvas.height);                    mCtx.closePath();                    mCtx.restore();                    ctx.drawImage(magnifyCanvas, (x-(magnifyCanvas.width/2)) , (y-(magnifyCanvas.height/2)) ,                        magnifyCanvas.width , magnifyCanvas.height);                }            }                                </script>    </body></html>

用的图片是

 

1楼林小草
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Re: 古月枫
@林小草,已提交入群申请,哈哈