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如何才能支持按键按下去后不放,连续播放图片

热度:2510   发布时间:2013-02-26 00:00:00.0
怎么才能支持按键按下去后不放,连续播放图片?
我做了一个实现简单的动画功能,但是只支持按下后放开,按这不放的时候要停顿5秒左右才能连续播放动画;怎么实现按下后不要停顿能连续播放?
C/C++ code
/*回调函数*/static void draw_boy(timer * pMe){IDISPLAY_ClearScreen(pMe->a.m_pIDisplay);    switch(pMe->wParam) {            case AVK_UP:        IIMAGE_SetParm(pMe->LPBoy_up_down,IPARM_OFFSET,0,(pMe->pi.cy/14)*(13 - (pMe->boy_infor.boy_up) ));        IIMAGE_SetDrawSize(pMe->LPBoy_up_down,22,pMe->pi.cy/14);        IIMAGE_Draw(pMe->LPBoy_up_down,pMe->boy_infor.x,pMe->boy_infor.y);        //IBASE_Release((IBase *)pMe->LPBoy);        break;    case AVK_DOWN:        IIMAGE_SetParm(pMe->LPBoy_up_down,IPARM_OFFSET,0,(pMe->pi.cy/14)*(6 - (pMe->boy_infor.boy_down) ));        IIMAGE_SetDrawSize(pMe->LPBoy_up_down,22,pMe->pi.cy/14);        IIMAGE_Draw(pMe->LPBoy_up_down,pMe->boy_infor.x,pMe->boy_infor.y);        //IBASE_Release((IBase *)pMe->LPBoy);        break;default:        return ;}IDISPLAY_Update(pMe->a.m_pIDisplay);}static boolean timer_HandleEvent(timer* pMe, AEEEvent eCode, uint16 wParam, uint32 dwParam){  switch (eCode)     {case EVT_KEY:switch(wParam)             {             case AVK_UP:                pMe->boy_infor.y -=3;                pMe->boy_infor.boy_up++;                pMe->boy_infor.boy_up = pMe->boy_infor.boy_up%3;                                if (SUCCESS != ISHELL_SetTimer(pMe->a.m_pIShell,100,(PFNNOTIFY)draw_boy,pMe))                {                    return FALSE;                }                    break;case AVK_DOWN:                pMe->boy_infor.y +=3;                pMe->boy_infor.boy_down++;                pMe->boy_infor.boy_down = pMe->boy_infor.boy_down%3;                                if (SUCCESS != ISHELL_SetTimer(pMe->a.m_pIShell,100,(PFNNOTIFY)draw_boy,pMe))                {                    return FALSE;                }                    break;            default:                return FALSE;            }              return(TRUE);default:            break;   } return FALSE;}

只上传了上、下键的代码,左、右键代码基本一样,帮看下怎么实现按下不放的连续播放?

------解决方案--------------------------------------------------------
draw_boy()中再起定时器来播放动画,检测按键抬起的事件去消除draw_boy()中启动的定时器。
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