string url=@"http://localhost/3174953.wav";
HttpWebRequest myHttpWebRequest = (HttpWebRequest)WebRequest.Create(url);
HttpWebResponse myHttpWebResponse = (HttpWebResponse)myHttpWebRequest.GetResponse();
Stream receiveStream = myHttpWebResponse.GetResponseStream();
Encoding encode = System.Text.Encoding.Default;
StreamReader readStream = new StreamReader( receiveStream, encode );
myHttpWebResponse.Close();
readStream.Close();
byte[] mybyte=System.Text.Encoding.Default.GetBytes(aa);
FileStream fs=File.Open(Server.MapPath("test.wav"),FileMode.Create,FileAccess.ReadWrite);
fs.Write(mybyte,0,mybyte.Length);
fs.Close();
为什么我这样下载的歌曲,就是始终播放不起来啊?
有谁知道的啊?
------解决方案--------------------------------------------------------
//摘自MisterNet
static public bool ResponseFile(HttpRequest _Request,HttpResponse _Response,string _fileName,string _fullPath, long _speed)
{
try
{
FileStream myFile = new FileStream(_fullPath, FileMode.Open, FileAccess.Read, FileShare.ReadWrite);
BinaryReader br = new BinaryReader(myFile);
try
{
_Response.AddHeader("Accept-Ranges", "bytes");
_Response.Buffer = false;
long fileLength = myFile.Length;
long startBytes = 0;
int pack = 10240; //10K bytes
//int sleep = 200; //每秒5次 即5*10K bytes每秒
int sleep = (int)Math.Floor(1000 * pack / _speed) + 1;
if (_Request.Headers["Range"] != null)
{
_Response.StatusCode = 206;
string[] range = _Request.Headers["Range"].Split(new char[] {'=', '-'});
startBytes = Convert.ToInt64(range[1]);
}
_Response.AddHeader("Content-Length", (fileLength - startBytes).ToString());
if (startBytes != 0)
{
_Response.AddHeader("Content-Range", string.Format(" bytes {0}-{1}/{2}", startBytes, fileLength-1, fileLength));
}
_Response.AddHeader("Connection", "Keep-Alive");
_Response.ContentType = "application/octet-stream";
_Response.AddHeader("Content-Disposition","attachment;filename=" + HttpUtility.UrlEncode(_fileName,System.Text.Encoding.UTF8) );
br.BaseStream.Seek(startBytes, SeekOrigin.Begin);
int maxCount = (int) Math.Floor((fileLength - startBytes) / pack) + 1;
for (int i = 0; i < maxCount; i++)
{
if (_Response.IsClientConnected)
{
_Response.BinaryWrite(br.ReadBytes(pack));
Thread.Sleep(sleep);
}
else
{
i=maxCount;
}
}
}
catch
{
return false;
}
finally
{
br.Close();
myFile.Close();
}
}
catch
{
return false;
}
return true;
}