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Android色彩选择器

热度:6   发布时间:2016-05-01 17:07:07.0
Android颜色选择器
参考网上文章,做了两种颜色选择器。

一种是固定颜色的选择器,这个很简单,只要画出来各种颜色区域,用户选择哪个,就选择了什么颜色。

另一种是万能颜色选择器,这个有一些算法的,所以就参考了网上的文章(由于原始出处不详,就不表示感谢了),又做了一些优化和修改。

目前的这个万能颜色选择器的功能已经足够了,也没什么可保密的,就放上来,给需要的人做个参考。喜欢就拿去好了。
import arui.csdn.generaltools.colorchooser.ColorChooserType;  import arui.csdn.generaltools.colorchooser.OnColorChangedListener;  import android.content.Context;  import android.graphics.Canvas;  import android.graphics.Color;  import android.graphics.LinearGradient;  import android.graphics.Paint;  import android.graphics.RectF;  import android.graphics.Shader;  import android.graphics.SweepGradient;  import android.view.MotionEvent;  import android.view.View;  /**  * Universal color view class. This class will draw color chooser graph.  *   * @author http://blog.csdn.net/arui319  *   */  public class UniversalColorView extends View {      private Paint mPaint;      private Paint mCenterPaint;      private Paint mHSVPaint;      private final int[] mColors;      private int[] mHSVColors;      private boolean mRedrawHSV;      private OnColorChangedListener mListener;      private boolean mTrackingCenter;      private boolean mHighlightCenter;      private static final int CENTER_X = 100;      private static final int CENTER_Y = CENTER_X;      private static final int CENTER_RADIUS = 30;      private static final int OUTER_RADIUS = 100;      private static final int HSV_X = CENTER_X;      private static final int HSV_Y_TOP = CENTER_Y + 10;      private static final int HSV_Y_BOTOM = HSV_Y_TOP + 20;      private static final float PI = 3.1415926f;      public UniversalColorView(Context context, OnColorChangedListener listener,              int color) {          super(context);          this.setBackgroundColor(Color.LTGRAY);          mListener = listener;          mColors = new int[] { 0xFFFF0000, 0xFFFF00FF, 0xFF0000FF, 0xFF00FFFF,                  0xFF00FF00, 0xFFFFFF00, 0xFFFF0000 };          Shader s = new SweepGradient(0, 0, mColors, null);          mPaint = new Paint(Paint.ANTI_ALIAS_FLAG);          mPaint.setShader(s);          mPaint.setStyle(Paint.Style.STROKE);          mPaint.setStrokeWidth(55);          mCenterPaint = new Paint(Paint.ANTI_ALIAS_FLAG);          mCenterPaint.setColor(color);          mCenterPaint.setStrokeWidth(5);          mHSVColors = new int[] { 0xFF000000, color, 0xFFFFFFFF };          mHSVPaint = new Paint(Paint.ANTI_ALIAS_FLAG);          mHSVPaint.setStrokeWidth(10);          mRedrawHSV = true;      }      @Override      protected void onDraw(Canvas canvas) {          float r = CENTER_X - mPaint.getStrokeWidth() * 0.5f;          canvas.translate(CENTER_X, CENTER_X);          int c = mCenterPaint.getColor();          if (mRedrawHSV) {              mHSVColors[1] = c;              mHSVPaint.setShader(new LinearGradient(0 - HSV_X, 0, HSV_X, 0,                      mHSVColors, null, Shader.TileMode.CLAMP));          }          canvas.drawOval(new RectF(-r, -r, r, r), mPaint);          canvas.drawCircle(0, 0, CENTER_RADIUS, mCenterPaint);          canvas.drawRect(new RectF(0 - HSV_X, HSV_Y_TOP, HSV_X, HSV_Y_BOTOM),                  mHSVPaint);          if (mTrackingCenter) {              mCenterPaint.setStyle(Paint.Style.STROKE);              if (mHighlightCenter) {                  mCenterPaint.setAlpha(0xFF);              } else {                  mCenterPaint.setAlpha(0x80);              }              canvas.drawCircle(0, 0, CENTER_RADIUS                      + mCenterPaint.getStrokeWidth(), mCenterPaint);              mCenterPaint.setStyle(Paint.Style.FILL);              mCenterPaint.setColor(c);          }          mRedrawHSV = true;      }      @Override      protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {          setMeasuredDimension(CENTER_X * 2, HSV_Y_BOTOM * 2 - 20);      }      @Override      public boolean onTouchEvent(MotionEvent event) {          float x = event.getX() - CENTER_X;          float y = event.getY() - CENTER_Y;          double radius = Math.sqrt(x * x + y * y);          boolean inCenter = radius <= CENTER_RADIUS;          boolean inOuter = radius <= OUTER_RADIUS;          switch (event.getAction()) {          case MotionEvent.ACTION_DOWN:              mTrackingCenter = inCenter;              if (inCenter) {                  mHighlightCenter = true;                  invalidate();                  break;              }          case MotionEvent.ACTION_MOVE:              if (mTrackingCenter) {                  if (mHighlightCenter != inCenter) {                      mHighlightCenter = inCenter;                      invalidate();                  }              } else if ((x >= 0 - HSV_X && x <= HSV_X)                      && (y <= HSV_Y_BOTOM && y >= HSV_Y_TOP)) {                  // see if we are in the hsv slider                  int a, r, g, b, c0, c1;                  float p;                  // set the center paint to this color                  if (x < 0) {                      c0 = mHSVColors[0];                      c1 = mHSVColors[1];                      p = (x + 100) / 100;                  } else {                      c0 = mHSVColors[1];                      c1 = mHSVColors[2];                      p = x / 100;                  }                  a = ave(Color.alpha(c0), Color.alpha(c1), p);                  r = ave(Color.red(c0), Color.red(c1), p);                  g = ave(Color.green(c0), Color.green(c1), p);                  b = ave(Color.blue(c0), Color.blue(c1), p);                  mCenterPaint.setColor(Color.argb(a, r, g, b));                  mRedrawHSV = false;                  invalidate();              } else if (inOuter) {                  float angle = (float) Math.atan2(y, x);                  // need to turn angle [-PI ... PI] into unit [0....1]                  float unit = angle / (2 * PI);                  if (unit < 0) {                      unit += 1;                  }                  mCenterPaint.setColor(interpColor(mColors, unit));                  invalidate();              }              break;          case MotionEvent.ACTION_UP:              if (mTrackingCenter) {                  if (inCenter && mListener != null) {                      mListener.colorChanged(this,                              ColorChooserType.UNIVERSAL_COLOR_TYPE, mCenterPaint                                      .getColor());                  }                  mTrackingCenter = false;                  invalidate();              }              break;          }          return true;      }      private int interpColor(int colors[], float unit) {          if (unit <= 0) {              return colors[0];          }          if (unit >= 1) {              return colors[colors.length - 1];          }          float p = unit * (colors.length - 1);          int i = (int) p;          p -= i;          // now p is just the fractional part [0...1) and i is the index          int c0 = colors[i];          int c1 = colors[i + 1];          int a = ave(Color.alpha(c0), Color.alpha(c1), p);          int r = ave(Color.red(c0), Color.red(c1), p);          int g = ave(Color.green(c0), Color.green(c1), p);          int b = ave(Color.blue(c0), Color.blue(c1), p);          return Color.argb(a, r, g, b);      }      private int ave(int s, int d, float p) {          return s + Math.round(p * (d - s));      }      public int getColor() {          return mCenterPaint.getColor();      }      public void setColor(int color) {          mCenterPaint.setColor(color);      }  }  

/**  * color changed listener.  *   * @author http://blog.csdn.net/arui319  *   */  public interface OnColorChangedListener {      /**      * Color changed event happened.      *       * @param source      *            event source object      * @param type      *            ColorChooserType      * @param color      *            color int value      */      public void colorChanged(Object source, ColorChooserType type, int color);  }  

/**  * Color chooser's type. One is defined color panel, another is universal color  * panel.  *   * @author http://blog.csdn.net/arui319  *   */  public class ColorChooserType {      private int type = 0;      private static final int DEFINED_COLOR = 1;      private static final int UNIVERSAL_COLOR = 2;      public static final ColorChooserType DEFINED_COLOR_TYPE = new ColorChooserType(              DEFINED_COLOR);      public static final ColorChooserType UNIVERSAL_COLOR_TYPE = new ColorChooserType(              UNIVERSAL_COLOR);      private ColorChooserType(int type) {          this.type = type;      }      public int getType() {          return type;      }      @Override      public boolean equals(Object type) {          if (type instanceof ColorChooserType) {              if (this.getType() == ((ColorChooserType) type).getType()) {                  return true;              }          }          return false;      }      @Override      public int hashCode() {          return this.getType();      }  }  

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附:
dialog样式的颜色选择器:


import android.app.Dialog;import android.content.Context;import android.graphics.Canvas;import android.graphics.Color;import android.graphics.LinearGradient;import android.graphics.Paint;import android.graphics.RectF;import android.graphics.Shader;import android.graphics.SweepGradient;import android.os.Bundle;import android.view.MotionEvent;import android.view.View;public class ColorPickerDialog extends Dialog {	public interface OnColorChangedListener {		void colorChanged(int color);	}	private OnColorChangedListener mListener;	private int mInitialColor;	private static class ColorPickerView extends View {		private Paint mPaint;		private Paint mCenterPaint;		private Paint mRadialPaint;		private final int[] mRadialColors;		private OnColorChangedListener mListener;		private Paint mGradientPaint;		private int[] mLinearColors;			ColorPickerView(Context c, OnColorChangedListener l, int color) {			super(c);			mListener = l;			mRadialColors = new int[] { 0xFFFF0000, 0xFFFF00FF, 0xFF0000FF,					0xFF00FFFF, 0xFF00FF00, 0xFFFFFF00, 0xFFFF0000 };			Shader s = new SweepGradient(0, 0, mRadialColors, null);			mPaint = new Paint(Paint.ANTI_ALIAS_FLAG);			mPaint.setShader(s);			mPaint.setStyle(Paint.Style.STROKE);			mPaint.setStrokeWidth(32);			mLinearColors = getColors(color);			Shader shader = new LinearGradient(0, 0, Center_X * 2, 0,					mLinearColors, null, Shader.TileMode.CLAMP);			mGradientPaint = new Paint(Paint.ANTI_ALIAS_FLAG);			mGradientPaint.setStyle(Paint.Style.STROKE);			mGradientPaint.setShader(shader);			mGradientPaint.setStrokeWidth(32);			mCenterPaint = new Paint(Paint.ANTI_ALIAS_FLAG);			mCenterPaint.setColor(color);			mCenterPaint.setStrokeWidth(6);			mRadialPaint = new Paint(Paint.ANTI_ALIAS_FLAG);			mRadialPaint.setColor(color);			mRadialPaint.setStrokeWidth(6);		}		private int[] getColors(int color) {			if (color == Color.BLACK || color == Color.WHITE) {				return new int[] { Color.BLACK, Color.WHITE };			}			return new int[] { Color.BLACK, color, Color.WHITE };		}		private boolean mTrackingCenter;		private boolean mHighlightCenter;		private boolean mTrackingLinGradient;		@Override		protected void onDraw(Canvas canvas) {			float r = COLOR_CIRCLE - mPaint.getStrokeWidth() * 0.5f;			canvas.translate(Center_X, COLOR_CIRCLE);						canvas.drawOval(new RectF(-r, -r, r, r), mPaint);			canvas.drawCircle(0, 0, CENTER_RADIUS, mCenterPaint);			if (mTrackingCenter) {				int color = mCenterPaint.getColor();				mCenterPaint.setStyle(Paint.Style.STROKE);				if (mHighlightCenter) {					mCenterPaint.setAlpha(0xFF);				} else {					mCenterPaint.setAlpha(0x80);				}				canvas.drawCircle(0, 0, CENTER_RADIUS						+ mCenterPaint.getStrokeWidth(), mCenterPaint);				mCenterPaint.setStyle(Paint.Style.FILL);				mCenterPaint.setColor(color);			}			int color = mRadialPaint.getColor();			mLinearColors = getColors(color);			Shader shader = new LinearGradient(0, 0, Center_X * 2, 0,					mLinearColors, null, Shader.TileMode.CLAMP);			mGradientPaint.setShader(shader);			canvas.translate(-Center_X, 0);			canvas.drawLine(0, r + 50, Center_X * 2, r + 50, mGradientPaint);		}		@Override		protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {				/*super.onMeasure(widthMeasureSpec, heightMeasureSpec);			int parentWidth = MeasureSpec.getSize(widthMeasureSpec);		    int parentHeight = MeasureSpec.getSize(heightMeasureSpec);		    setMeasuredDimension(parentWidth, parentHeight);			Center_X = (int) Math.ceil(parentWidth*.5);			Center_Y = (int) Math.ceil(parentHeight*.5);*/						setMeasuredDimension(Center_X * 2, Center_Y * 2 + 70);		}		private static int Center_X = 110;		private static int Center_Y = 100;		private static final int CENTER_RADIUS = 32;		private static final int COLOR_CIRCLE = 100;		private int ave(int s, int d, float p) {			return s + java.lang.Math.round(p * (d - s));		}		private int interpColor(int colors[], float unit) {			if (unit <= 0) {				return colors[0];			}			if (unit >= 1) {				return colors[colors.length - 1];			}			float p = unit * (colors.length - 1);			int i = (int) p;			p -= i;			// now p is just the fractional part [0...1) and i is the index			int c0 = colors[i];			int c1 = colors[i + 1];			int a = ave(Color.alpha(c0), Color.alpha(c1), p);			int r = ave(Color.red(c0), Color.red(c1), p);			int g = ave(Color.green(c0), Color.green(c1), p);			int b = ave(Color.blue(c0), Color.blue(c1), p);			return Color.argb(a, r, g, b);		}		private static final float PI = 3.1415926f;		@Override		public boolean onTouchEvent(MotionEvent event) {			float x = event.getX() - Center_X;			float y = event.getY() - COLOR_CIRCLE;			boolean inCenter = Math.sqrt(x * x + y * y) <= CENTER_RADIUS;			boolean outOfRadialGradient = y > COLOR_CIRCLE;			switch (event.getAction()) {			case MotionEvent.ACTION_DOWN:				mTrackingCenter = inCenter;				mTrackingLinGradient = outOfRadialGradient;				if (inCenter) {					mHighlightCenter = true;					invalidate();					break;				}			case MotionEvent.ACTION_MOVE:				if (mTrackingCenter) {					if (mHighlightCenter != inCenter) {						mHighlightCenter = inCenter;						invalidate();					}				} else if (mTrackingLinGradient) {					float unit = Math.max(0, Math.min(Center_X * 2, x							+ Center_X))							/ (Center_X * 2);					mCenterPaint.setColor(interpColor(mLinearColors, unit));					invalidate();				} else {					float angle = (float) Math.atan2(y, x);					// need to turn angle [-PI ... PI] into unit [0....1]					float unit = angle / (2 * PI);					if (unit < 0) {						unit += 1;					}					int color = interpColor(mRadialColors, unit);					mCenterPaint.setColor(color);					mRadialPaint.setColor(color);					invalidate();				}				break;			case MotionEvent.ACTION_UP:				if (mTrackingCenter) {					if (inCenter) {						mListener.colorChanged(mCenterPaint.getColor());					}					mTrackingCenter = false; // so we draw w/o halo					invalidate();				}				break;			}			return true;		}	}	public ColorPickerDialog(Context context, OnColorChangedListener listener,			int initialColor) {		super(context);		mListener = listener;		mInitialColor = initialColor;	}	@Override	protected void onCreate(Bundle savedInstanceState) {		super.onCreate(savedInstanceState);		OnColorChangedListener l = new OnColorChangedListener() {			public void colorChanged(int color) {				mListener.colorChanged(color);				dismiss();			}		};					this.setContentView(new ColorPickerView(this.getContext(), l, mInitialColor));		this.setTitle(R.string.color_pick);					/*Display display = this.getWindow().getWindowManager().getDefaultDisplay();		if(display.getWidth() < display.getHeight()) {			this.getWindow().setLayout(					LayoutParams.FILL_PARENT, 					(int) Math.ceil(display.getHeight()*.7f)			);		}		else {			this.getWindow().setLayout(										(int) Math.ceil(display.getWidth()*.7f),					LayoutParams.FILL_PARENT			);		}*/	}}

用法:
new ColorPickerDialog(    			context,     			new ColorPickerDialog.OnColorChangedListener() {										public void colorChanged(int color) {						XXX.setColor(color);					}				}, 				oldColor    	).show();


另一个颜色选取控件:
ColorPickerPreference 颜色选取控件
作为一个颜色选取的控件类库,它有自己的特色。使用它可以为你的用户定制丰富多彩的颜色。如图:

1 楼 jelver 2011-09-04  
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