?第一次接触android应用程序(这里指的是JAVA层的UI程序,也难怪了,Google放出的API就只支持JAVA应用程序了),很难搞明白内部是如何实现的。但是,从原理上分析,应该是有一个消息循环,一个消息队列,然后主线程不断得从消息队列中取得消息并处理之。
然而,google封装得太厉害了,所以一时半会还是搞不清楚到底是怎么做的。本文将分析android内的looper,这个是用来封装消息循环和消息队列的一个类,handler其实可以看做是一个工具类,用来向消息队列中插入消息的。好比是Windows API的SendMessage中的HANDLE,这个handle是窗口句柄。?
- //Looper类分析 ??
- //没找到合适的分析代码的办法,只能这么来了。每个重要行的上面都会加上注释 ??
- //功能方面的代码会在代码前加上一段分析 ??
- public?class?Looper?{??
- ???//static变量,判断是否打印调试信息。 ??
- ????private?static?final?boolean?DEBUG?=?false;??
- ????private?static?final?boolean?localLOGV?=?DEBUG???Config.LOGD?:?Config.LOGV;??
- ??
- ????//?sThreadLocal.get()?will?return?null?unless?you've?called?prepare(). ??
- //线程本地存储功能的封装,TLS,thread?local?storage,什么意思呢?因为存储要么在栈上,例如函数内定义的内部变量。要么在堆上,例如new或者malloc出来的东西 ??
- //但是现在的系统比如Linux和windows都提供了线程本地存储空间,也就是这个存储空间是和线程相关的,一个线程内有一个内部存储空间,这样的话我把线程相关的东西就存储到 ??
- //这个线程的TLS中,就不用放在堆上而进行同步操作了。 ??
- ????private?static?final?ThreadLocal?sThreadLocal?=?new?ThreadLocal();??
- //消息队列,MessageQueue,看名字就知道是个queue.. ??
- ????final?MessageQueue?mQueue;??
- ????volatile?boolean?mRun;??
- //和本looper相关的那个线程,初始化为null ??
- ????Thread?mThread;??
- ????private?Printer?mLogging?=?null;??
- //static变量,代表一个UI?Process(也可能是service吧,这里默认就是UI)的主线程 ??
- ????private?static?Looper?mMainLooper?=?null;??
- ??????
- ?????/**?Initialize?the?current?thread?as?a?looper.?
- ??????*?This?gives?you?a?chance?to?create?handlers?that?then?reference?
- ??????*?this?looper,?before?actually?starting?the?loop.?Be?sure?to?call?
- [email protected]#loop()}?after?calling?this?method,?and?end?it?by?calling?
- [email protected]#quit()}.?
- ??????*/??
- //往TLS中设上这个Looper对象的,如果这个线程已经设过了looper的话就会报错 ??
- //这说明,一个线程只能设一个looper ??
- ????public?static?final?void?prepare()?{??
- ????????if?(sThreadLocal.get()?!=?null)?{??
- ????????????throw?new?RuntimeException("Only?one?Looper?may?be?created?per?thread");??
- ????????}??
- ????????sThreadLocal.set(new?Looper());??
- ????}??
- ??????
- ????/**?Initialize?the?current?thread?as?a?looper,?marking?it?as?an?application's?main??
- ?????*??looper.?The?main?looper?for?your?application?is?created?by?the?Android?environment,?
- ?????*??so?you?should?never?need?to?call?this?function?yourself.?
- [email protected]#prepare()}?
- ?????*/??
- ?//由framework设置的UI程序的主消息循环,注意,这个主消息循环是不会主动退出的 ??
- //???? ??
- ????public?static?final?void?prepareMainLooper()?{??
- ????????prepare();??
- ????????setMainLooper(myLooper());??
- //判断主消息循环是否能退出.... ??
- //通过quit函数向looper发出退出申请 ??
- ????????if?(Process.supportsProcesses())?{??
- ????????????myLooper().mQueue.mQuitAllowed?=?false;??
- ????????}??
- ????}??
- ??
- ????private?synchronized?static?void?setMainLooper(Looper?looper)?{??
- ????????mMainLooper?=?looper;??
- ????}??
- ??????
- ????/**?Returns?the?application's?main?looper,?which?lives?in?the?main?thread?of?the?application.?
- ?????*/??
- ????public?synchronized?static?final?Looper?getMainLooper()?{??
- ????????return?mMainLooper;??
- ????}??
- ??
- ????/**?
- ?????*??Run?the?message?queue?in?this?thread.?Be?sure?to?call?
- [email protected]#quit()}?to?end?the?loop.?
- ?????*/??
- //消息循环,整个程序就在这里while了。 ??
- //这个是static函数喔! ??
- ????public?static?final?void?loop()?{??
- ????????Looper?me?=?myLooper();//从该线程中取出对应的looper对象 ??
- ????????MessageQueue?queue?=?me.mQueue;//取消息队列对象... ??
- ????????while?(true)?{??
- ????????????Message?msg?=?queue.next();?//?might?block取消息队列中的一个待处理消息.. ??
- ????????????//if?(!me.mRun)?{//是否需要退出?mRun是个volatile变量,跨线程同步的,应该是有地方设置它。 ??
- ????????????//????break; ??
- ????????????//} ??
- ????????????if?(msg?!=?null)?{??
- ????????????????if?(msg.target?==?null)?{??
- ????????????????????//?No?target?is?a?magic?identifier?for?the?quit?message. ??
- ????????????????????return;??
- ????????????????}??
- ????????????????if?(me.mLogging!=?null)?me.mLogging.println(??
- ????????????????????????">>>>>?Dispatching?to?"?+?msg.target?+?"?"??
- ????????????????????????+?msg.callback?+?":?"?+?msg.what??
- ????????????????????????);??
- ????????????????msg.target.dispatchMessage(msg);??
- ????????????????if?(me.mLogging!=?null)?me.mLogging.println(??
- ????????????????????????"<<<<<?Finished?to????"?+?msg.target?+?"?"??
- ????????????????????????+?msg.callback);??
- ????????????????msg.recycle();??
- ????????????}??
- ????????}??
- ????}??
- ??
- ????/**?
- ?????*?Return?the?Looper?object?associated?with?the?current?thread.??Returns?
- ?????*?null?if?the?calling?thread?is?not?associated?with?a?Looper.?
- ?????*/??
- //返回和线程相关的looper ??
- ????public?static?final?Looper?myLooper()?{??
- ????????return?(Looper)sThreadLocal.get();??
- ????}??
- ??
- ????/**?
- ?????*?Control?logging?of?messages?as?they?are?processed?by?this?Looper.??If?
- ?????*?enabled,?a?log?message?will?be?written?to?<var>printer</var>??
- ?????*?at?the?beginning?and?ending?of?each?message?dispatch,?identifying?the?
- ?????*?target?Handler?and?message?contents.?
- ?????*??
- [email protected]eive?log?messages,?or?
- ?????*?null?to?disable?message?logging.?
- ?????*/??
- //设置调试输出对象,looper循环的时候会打印相关信息,用来调试用最好了。 ??
- ????public?void?setMessageLogging(Printer?printer)?{??
- ????????mLogging?=?printer;??
- ????}??
- ??????
- ????/**?
- [email protected]}?object?associated?with?the?current?
- ?????*?thread.??This?must?be?called?from?a?thread?running?a?Looper,?or?a?
- ?????*?NullPointerException?will?be?thrown.?
- ?????*/??
- ????public?static?final?MessageQueue?myQueue()?{??
- ????????return?myLooper().mQueue;??
- ????}??
- //创建一个新的looper对象, ??
- //内部分配一个消息队列,设置mRun为true ??
- ????private?Looper()?{??
- ????????mQueue?=?new?MessageQueue();??
- ????????mRun?=?true;??
- ????????mThread?=?Thread.currentThread();??
- ????}??
- ??
- ????public?void?quit()?{??
- ????????Message?msg?=?Message.obtain();??
- ????????//?NOTE:?By?enqueueing?directly?into?the?message?queue,?the ??
- ????????//?message?is?left?with?a?null?target.??This?is?how?we?know?it?is ??
- ????????//?a?quit?message. ??
- ????????mQueue.enqueueMessage(msg,?0);??
- ????}??
- ??
- ????/**?
- ?????*?Return?the?Thread?associated?with?this?Looper.?
- ?????*/??
- ????public?Thread?getThread()?{??
- ????????return?mThread;??
- ????}??
- ????//后面就简单了,打印,异常定义等。 ??
- ????public?void?dump(Printer?pw,?String?prefix)?{??
- ????????pw.println(prefix?+?this);??
- ????????pw.println(prefix?+?"mRun="?+?mRun);??
- ????????pw.println(prefix?+?"mThread="?+?mThread);??
- ????????pw.println(prefix?+?"mQueue="?+?((mQueue?!=?null)???mQueue?:?"(null"));??
- ????????if?(mQueue?!=?null)?{??
- ????????????synchronized?(mQueue)?{??
- ????????????????Message?msg?=?mQueue.mMessages;??
- ????????????????int?n?=?0;??
- ????????????????while?(msg?!=?null)?{??
- ????????????????????pw.println(prefix?+?"??Message?"?+?n?+?":?"?+?msg);??
- ????????????????????n++;??
- ????????????????????msg?=?msg.next;??
- ????????????????}??
- ????????????????pw.println(prefix?+?"(Total?messages:?"?+?n?+?")");??
- ????????????}??
- ????????}??
- ????}??
- ??
- ????public?String?toString()?{??
- ????????return?"Looper{"??
- ????????????+?Integer.toHexString(System.identityHashCode(this))??
- ????????????+?"}";??
- ????}??
- ??
- ????static?class?HandlerException?extends?Exception?{??
- ??
- ????????HandlerException(Message?message,?Throwable?cause)?{??
- ????????????super(createMessage(cause),?cause);??
- ????????}??
- ??
- ????????static?String?createMessage(Throwable?cause)?{??
- ????????????String?causeMsg?=?cause.getMessage();??
- ????????????if?(causeMsg?==?null)?{??
- ????????????????causeMsg?=?cause.toString();??
- ????????????}??
- ????????????return?causeMsg;??
- ????????}??
- ????}??
- }??
?
那怎么往这个消息队列中发送消息呢??调用looper的static函数myQueue可以获得消息队列,这样你就可用自己往里边插入消息了。不过这种方法比较麻烦,这个时候handler类就发挥作用了。先来看看handler的代码,就明白了。?
- class?Handler{??
- ..........??
- //handler默认构造函数 ??
- public?Handler()?{??
- //这个if是干嘛用的暂时还不明白,涉及到java的深层次的内容了应该 ??
- ????????if?(FIND_POTENTIAL_LEAKS)?{??
- ????????????final?Class<??extends?Handler>?klass?=?getClass();??
- ????????????if?((klass.isAnonymousClass()?||?klass.isMemberClass()?||?klass.isLocalClass())?&&??
- ????????????????????(klass.getModifiers()?&?Modifier.STATIC)?==?0)?{??
- ????????????????Log.w(TAG,?"The?following?Handler?class?should?be?static?or?leaks?might?occur:?"?+??
- ????????????????????klass.getCanonicalName());??
- ????????????}??
- ????????}??
- //获取本线程的looper对象 ??
- //如果本线程还没有设置looper,这回抛异常 ??
- ????????mLooper?=?Looper.myLooper();??
- ????????if?(mLooper?==?null)?{??
- ????????????throw?new?RuntimeException(??
- ????????????????"Can't?create?handler?inside?thread?that?has?not?called?Looper.prepare()");??
- ????????}??
- //无耻啊,直接把looper的queue和自己的queue搞成一个了 ??
- //这样的话,我通过handler的封装机制加消息的话,就相当于直接加到了looper的消息队列中去了 ??
- ????????mQueue?=?mLooper.mQueue;??
- ????????mCallback?=?null;??
- ????}??
- //还有好几种构造函数,一个是带callback的,一个是带looper的 ??
- //由外部设置looper ??
- ????public?Handler(Looper?looper)?{??
- ????????mLooper?=?looper;??
- ????????mQueue?=?looper.mQueue;??
- ????????mCallback?=?null;??
- ????}??
- //?带callback的,一个handler可以设置一个callback。如果有callback的话, ??
- //凡是发到通过这个handler发送的消息,都有callback处理,相当于一个总的集中处理 ??
- //待会看dispatchMessage的时候再分析 ??
- public?Handler(Looper?looper,?Callback?callback)?{??
- ????????mLooper?=?looper;??
- ????????mQueue?=?looper.mQueue;??
- ????????mCallback?=?callback;??
- ????}??
- // ??
- //通过handler发送消息 ??
- //调用了内部的一个sendMessageDelayed ??
- public?final?boolean?sendMessage(Message?msg)??
- ????{??
- ????????return?sendMessageDelayed(msg,?0);??
- ????}??
- //FT,又封装了一层,这回是调用sendMessageAtTime了 ??
- //因为延时时间是基于当前调用时间的,所以需要获得绝对时间传递给sendMessageAtTime ??
- public?final?boolean?sendMessageDelayed(Message?msg,?long?delayMillis)??
- ????{??
- ????????if?(delayMillis?<?0)?{??
- ????????????delayMillis?=?0;??
- ????????}??
- ????????return?sendMessageAtTime(msg,?SystemClock.uptimeMillis()?+?delayMillis);??
- ????}??
- ??
- ??
- public?boolean?sendMessageAtTime(Message?msg,?long?uptimeMillis)??
- ????{??
- ????????boolean?sent?=?false;??
- ????????MessageQueue?queue?=?mQueue;??
- ????????if?(queue?!=?null)?{??
- //把消息的target设置为自己,然后加入到消息队列中 ??
- //对于队列这种数据结构来说,操作比较简单了 ??
- ????????????msg.target?=?this;??
- ????????????sent?=?queue.enqueueMessage(msg,?uptimeMillis);??
- ????????}??
- ????????else?{??
- ????????????RuntimeException?e?=?new?RuntimeException(??
- ????????????????this?+?"?sendMessageAtTime()?called?with?no?mQueue");??
- ????????????Log.w("Looper",?e.getMessage(),?e);??
- ????????}??
- ????????return?sent;??
- ????}??
- //还记得looper中的那个消息循环处理吗 ??
- //从消息队列中得到一个消息后,会调用它的target的dispatchMesage函数 ??
- //message的target已经设置为handler了,所以 ??
- //最后会转到handler的msg处理上来 ??
- //这里有个处理流程的问题 ??
- public?void?dispatchMessage(Message?msg)?{??
- //如果msg本身设置了callback,则直接交给这个callback处理了 ??
- ????????if?(msg.callback?!=?null)?{??
- ????????????handleCallback(msg);??
- ????????}?else?{??
- //如果该handler的callback有的话,则交给这个callback处理了---相当于集中处理 ??
- ??????????if?(mCallback?!=?null)?{??
- ????????????????if?(mCallback.handleMessage(msg))?{??
- ????????????????????return;??
- ????????????????}??
- ???????????}??
- //否则交给派生处理,基类默认处理是什么都不干 ??
- ????????????handleMessage(msg);??
- ????????}??
- ????}??
- ..........??
- }??
?
?讲了这么多,该怎么创建和使用一个带消息循环的线程呢?
?
- //假设在onCreate中创建一个线程 ??
- //不花时间考虑代码的完整和严谨性了,以讲述原理为主。 ??
- ....??
- ??
- ...?onCreate(...){??
- ??
- //难点是如何把android中的looper和java的thread弄到一起去。 ??
- //而且还要把随时取得这个looper用来创建handler ??
- //最简单的办法就是从Thread派生一个 ??
- class?ThreadWithMessageHandle?extends?Thread{??
- ??//重载run函数 ??
- ??Looper?myLooper?=?null;??
- ??run(){??
- ??Looper.prepare();//将Looper设置到这个线程中 ??
- ??myLooper?=?Looper.myLooper();??
- ??Looper.loop();开启消息循环??
- }??
- ??
- ?ThreadWithMessageHandle??threadWithMgs?=?new?ThreadWithMessageHandle();??
- ?threadWithMsg.start();??
- ?Looper?looper?=?threadWithMsg.myLooper;// ??
- //这里有个问题.threadWithMgs中的myLooper可能此时为空 ??
- //需要同步处理一下 ??
- //或者像API文档中的那样,把handler定义到ThreadWithMessageHandle到去。 ??
- //外线程获得这个handler的时候仍然要注意同步的问题,因为handler的创建是在run中的 ??
- ?Handler?threadHandler?=?new?Handler(looper);??
- ?threadHandler.sendMessage(...)??
- }??
- ??
- ??
- }??
- ??
- ??
- ??
- ...??
?
好了,handler和looper的分析就都这了,其实原理挺简单的。
?
原文:http://blog.csdn.net/innost/article/details/6055793