这里pc作为server接受小心并显示出来。
而android的作为客户端发送消息。
首先:服务端没有什么好说的。
直接上代码:
public class Server { /** * @param args * @throws IOException */ public static void main(String[] args) throws IOException { // TODO Auto-generated method stub DatagramSocket ds = new DatagramSocket(10000); while(true){ byte [] b = new byte[1024]; DatagramPacket dp = new DatagramPacket(b,b.length); ds.receive(dp); System.out.println("prot: "+dp.getPort()); System.out.println("data: "+new String(dp.getData(),0,dp.getLength(),"utf-8")); } }}
这里重点说android的客户端:
一说到网络技术别忘记在manifest.xml设定网络访问权限
<uses-permission android:name="android.permission.INTERNET" />
其他的也不多说直接上代码吧
public class AndroidUdpActivity extends Activity { DatagramSocket ds = null; DatagramPacket dp = null; Button b = null; EditText et = null; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); b = (Button) this.findViewById(R.id.button1); et = (EditText) this.findViewById(R.id.editText1); try { ds = new DatagramSocket(54999); } catch (SocketException e) { // TODO Auto-generated catch block e.printStackTrace(); } b.setOnClickListener(new OnClickListener() { // TODO Auto-generated method stub @Override public void onClick(View v) { // String s = "welcome to c...."; String s = et.getText().toString(); byte [] buf = s.getBytes(); int length = buf.length; try { dp = new DatagramPacket(buf,length,InetAddress.getByName("10.0.2.2"),10000); } catch (UnknownHostException e) { // TODO Auto-generated catch block e.printStackTrace(); } try { System.out.println("port:" + ds.getLocalPort()); ds.send(dp); et.setText(""); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } } }); } @Override protected void onStop() { // TODO Auto-generated method stub ds.close(); super.onStop(); }}
在layout/main.xml中就一个edittext和button。
这里重点就是虚拟机所在pc机的IP为10.0.2.2.