本博客要介绍的内容:
Openfire做服务器端,两个客户端:Spark、android模拟器。实现两个客户端之间的通信。
第一步:启动openfire服务器。(这里需要用到两个用户登录,前面的博客中已经说明如何添加用户了。)
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第二步:启动Spark客户端,如果您还没有Spark,下载请到:http://www.igniterealtime.org/downloads/index.jsp;安装简单。
我电脑的ip为:192.168.0.124,根据自己的修改。
安装后运行如下下图:
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第三步:启动eclipse中的项目(另一个客户端),代码如下:
package com.example.openfiretest;import org.jivesoftware.smack.Chat;import org.jivesoftware.smack.ChatManager;import org.jivesoftware.smack.ChatManagerListener;import org.jivesoftware.smack.ConnectionConfiguration;import org.jivesoftware.smack.MessageListener;import org.jivesoftware.smack.XMPPConnection;import org.jivesoftware.smack.packet.Message;import android.os.Bundle;import android.os.Handler;import android.app.Activity;import android.content.Intent;import android.view.Menu;import android.view.View;import android.view.View.OnClickListener;import android.view.Window;import android.widget.CheckBox;import android.widget.EditText;import android.widget.Toast;public class MainActivity extends Activity { private EditText accountEditText; private EditText passwordEditText; public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); requestWindowFeature(Window.FEATURE_NO_TITLE); setContentView(R.layout.activity_main); accountEditText = (EditText) findViewById(R.id.username); passwordEditText = (EditText) findViewById(R.id.password); findViewById(R.id.login).setOnClickListener(new OnClickListener() { public void onClick(View v) { String account = accountEditText.getText().toString(); String password = passwordEditText.getText().toString(); if (account.equals("") || password.equals("")) { Toast.makeText(MainActivity.this, "账号或密码不能为空!", Toast.LENGTH_SHORT).show(); } else { ClientConServer ccs = new ClientConServer(MainActivity.this); boolean b = ccs.login(account, password); // 如果登录成功 if (b) { Toast.makeText(MainActivity.this, "登陆成功!", Toast.LENGTH_SHORT).show(); Intent intent = new Intent(MainActivity.this,ChatActivity.class); startActivity(intent); } else { Toast.makeText(MainActivity.this, "登陆失败!", Toast.LENGTH_SHORT).show(); } } } }); } }
package com.example.openfiretest;import java.util.Collection;import org.jivesoftware.smack.Chat;import org.jivesoftware.smack.ChatManager;import org.jivesoftware.smack.ChatManagerListener;import org.jivesoftware.smack.ConnectionConfiguration;import org.jivesoftware.smack.MessageListener;import org.jivesoftware.smack.Roster;import org.jivesoftware.smack.RosterEntry;import org.jivesoftware.smack.RosterGroup;import org.jivesoftware.smack.XMPPConnection;import org.jivesoftware.smack.XMPPException;import org.jivesoftware.smack.packet.Message;import android.content.Context;import android.content.Intent;import android.os.Handler;import android.util.Log;import android.widget.Toast;public class ClientConServer { private static int PORT=5222; private Context context; public ClientConServer(Context context){ this.context=context; } //这里收到消息后,通过广播将消息发送到需要的地方.哈哈,既然收到了服务器发送来的信息,如何处理自己决定。 private Handler handler = new Handler(){ public void handleMessage(android.os.Message m) { Message msg=new Message(); msg=(Message) m.obj; //把从服务器获得的消息通过广播发送 Intent intent = new Intent("org.yhn.mes"); String[] message=new String[]{ msg.getFrom(), msg.getBody()}; System.out.println("==========收到服务器消息 From==========="+message[0].toString()); System.out.println("==========收到服务器消息 Body==========="+message[1].toString()); intent.putExtra("message", message); context.sendBroadcast(intent); }; }; public boolean login(String a,String p){ //ConnectionConfiguration config = new ConnectionConfiguration("192.168.0.124", PORT); /** 是否启用安全验证 */ //config.setSASLAuthenticationEnabled(false); /** 是否启用调试 */ //config.setDebuggerEnabled(true); /** 创建connection链接 */ //XMPPConnection connection = new XMPPConnection(config); XMPPConnection connection = ConnUtil.getConnection(); try { /** 建立连接 */ connection.connect(); /** 登录*/ connection.login(a, p); /** 开启读写线程,并加入到管理类中*/ //ClientSendThread cst=new ClientSendThread(connection); //cst.start(); //ManageClientThread.addClientSendThread(a, cst); //获取用户组、成员信息。 System.out.println("======开始获取组及用户=========="); Roster roster = connection.getRoster(); Collection<RosterGroup> entriesGroup = roster.getGroups(); System.out.println("组的个数:"+entriesGroup.size()); for(RosterGroup group: entriesGroup){ Collection<RosterEntry> entries = group.getEntries(); System.out.println("=========groupName==="+group.getName()); for (RosterEntry entry : entries) { //Presence presence = roster.getPresence(entry.getUser()); //Log.i("---", "user: "+entry.getUser()); System.out.println("组成员的名字:"+entry.getName()); System.out.println("组成员的user:"+entry.getUser()); //Log.i("---", "tyep: "+entry.getType()); //Log.i("---", "status: "+entry.getStatus()); //Log.i("---", "groups: "+entry.getGroups()); } } System.out.println("======结束获取组及用户=========="); //在登陆以后应该建立一个监听消息的监听器,用来监听收到的消息: ChatManager chatManager = connection.getChatManager(); chatManager.addChatListener(new MyChatManagerListener()); return true; } catch (XMPPException e) { e.printStackTrace(); } return false; } /** message listener*/ class MyChatManagerListener implements ChatManagerListener { public void chatCreated(Chat chat, boolean arg1) { chat.addMessageListener(new MessageListener(){ public void processMessage(Chat arg0, Message msg) { /**通过handler转发消息*/ android.os.Message m=handler.obtainMessage(); m.obj=msg; m.sendToTarget(); } }); } }}
package com.example.openfiretest;import org.jivesoftware.smack.ConnectionConfiguration;import org.jivesoftware.smack.XMPPConnection;public class ConnUtil { private static XMPPConnection connection; public static synchronized XMPPConnection getConnection(){ if(connection!=null){ return connection; }else{ ConnectionConfiguration config = new ConnectionConfiguration("192.168.0.124", 5222); /** 是否启用安全验证 */ config.setSASLAuthenticationEnabled(false); /** 是否启用调试 */ //config.setDebuggerEnabled(true); /** 创建connection链接 */ connection = new XMPPConnection(config); } return connection; }}
package com.example.openfiretest;import org.jivesoftware.smack.Chat;import org.jivesoftware.smack.ChatManager;import org.jivesoftware.smack.ChatManagerListener;import org.jivesoftware.smack.ConnectionConfiguration;import org.jivesoftware.smack.MessageListener;import org.jivesoftware.smack.XMPPConnection;import org.jivesoftware.smack.XMPPException;import org.jivesoftware.smack.packet.Message;import android.app.Activity;import android.content.Intent;import android.os.Bundle;import android.util.Log;import android.view.View;import android.view.View.OnClickListener;import android.view.Window;import android.widget.Button;import android.widget.EditText;import android.widget.TextView;import android.widget.Toast;public class ChatActivity extends Activity { String account; String chatNick; public static String chatContents; TextView chatTextView; public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); requestWindowFeature(Window.FEATURE_NO_TITLE); setContentView(R.layout.activity_chat); /** 设置top面板信息*/ //chatNick=getIntent().getStringExtra("nick"); //account=getIntent().getStringExtra("account"); //这里的用户昵称和账号是手动添加的。 chatNick = "忍者无敌笑哈哈"; account = "[email protected]"; TextView nick_tv=(TextView) findViewById(R.id.chat_top_nick); nick_tv.setText(chatNick); Button send_btn=(Button) findViewById(R.id.chat_btn_send); send_btn.setOnClickListener(new OnClickListener(){ public void onClick(View arg0) { EditText input=(EditText) findViewById(R.id.chat_input); String content=input.getText().toString(); try { XMPPConnection connection = ConnUtil.getConnection(); ChatManager cm = connection.getChatManager(); Chat chat=cm.createChat(account, new MessageListener(){ public void processMessage(Chat arg0, Message msg) { Log.i("---", msg.getFrom()+"说:"+msg.getBody()); //添加消息到聊天窗口 , } }); Message m=new Message(); m.setBody(content); chat.sendMessage(m); } catch (XMPPException e) { e.printStackTrace(); } } }); } }
启动后如下图:
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第四步:这时,Spark客户端的篮球组中多了一个人。(不清楚组添加、用户添加的请看前面的博客);
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第五步:手机模拟器发送消息给Spark,输入信息后点击发送,
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第六步:Spark给手机模拟器发送消息,输入消息后按Ctrl+Enter发送,手机端把收到的消息,通过控制台打印。
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第七步:openfire服务器端发送消息给所有的客户端:
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over
菜鸟学习openfire,如有不妥之处,多多批评。