引用
adb install <path_to_apk>
http://developer.android.com/tools/help/adb.html#move
http://developer.android.com/tools/help/adb.html#move
引用
{sdkPath}\platforms\android-17\android.jar
{sdkPath}\platforms\android-17\uiautomator.jar
{sdkPath}\platforms\android-17\uiautomator.jar
package com.knet.knetappTest;import com.android.uiautomator.core.UiObject;import com.android.uiautomator.core.UiObjectNotFoundException;import com.android.uiautomator.core.UiScrollable;import com.android.uiautomator.core.UiSelector;import com.android.uiautomator.testrunner.UiAutomatorTestCase;public class LaunchSettings extends UiAutomatorTestCase { public void testDemo() throws UiObjectNotFoundException { // Simulate a short press on the HOME button. getUiDevice().pressHome(); // We’re now in the home screen. Next, we want to simulate // a user bringing up the All Apps screen. // If you use the uiautomatorviewer tool to capture a snapshot // of the Home screen, notice that the All Apps button’s // content-description property has the value “Apps”. We can // use this property to create a UiSelector to find the button. UiObject allAppsButton = new UiObject(new UiSelector().description("Apps")); // Simulate a click to bring up the All Apps screen. allAppsButton.clickAndWaitForNewWindow(); // In the All Apps screen, the Settings app is located in // the Apps tab. To simulate the user bringing up the Apps tab, // we create a UiSelector to find a tab with the text // label “Apps”. UiObject appsTab = new UiObject(new UiSelector().text("Apps")); // Simulate a click to enter the Apps tab. appsTab.click(); // Next, in the apps tabs, we can simulate a user swiping until // they come to the Settings app icon. Since the container view // is scrollable, we can use a UiScrollable object. UiScrollable appViews = new UiScrollable(new UiSelector().scrollable(true)); // Set the swiping mode to horizontal (the default is vertical) appViews.setAsHorizontalList(); // Create a UiSelector to find the Settings app and simulate // a user click to launch the app. UiObject settingsApp = appViews.getChildByText(new UiSelector().className(android.widget.TextView.class.getName()), "Settings"); settingsApp.clickAndWaitForNewWindow(); // Validate that the package name is the expected one UiObject settingsValidation = new UiObject(new UiSelector().packageName("com.android.settings")); assertTrue("Unable to detect Settings", settingsValidation.exists()); }}
<?xml version="1.0" encoding="UTF-8"?><project name="uitest" default="build"> <!-- The local.properties file is created and updated by the 'android' tool. It contains the path to the SDK. It should *NOT* be checked into Version Control Systems. --> <property file="local.properties" /> <!-- The ant.properties file can be created by you. It is only edited by the 'android' tool to add properties to it. This is the place to change some Ant specific build properties. Here are some properties you may want to change/update: source.dir The name of the source directory. Default is 'src'. out.dir The name of the output directory. Default is 'bin'. For other overridable properties, look at the beginning of the rules files in the SDK, at tools/ant/build.xml Properties related to the SDK location or the project target should be updated using the 'android' tool with the 'update' action. This file is an integral part of the build system for your application and should be checked into Version Control Systems. --> <property file="ant.properties" /> <!-- if sdk.dir was not set from one of the property file, then get it from the ANDROID_HOME env var. This must be done before we load project.properties since the proguard config can use sdk.dir --> <property environment="env" /> <condition property="sdk.dir" value="${env.ANDROID_HOME}"> <isset property="env.ANDROID_HOME" /> </condition> <!-- The project.properties file is created and updated by the 'android' tool, as well as ADT. This contains project specific properties such as project target, and library dependencies. Lower level build properties are stored in ant.properties (or in .classpath for Eclipse projects). This file is an integral part of the build system for your application and should be checked into Version Control Systems. --> <loadproperties srcFile="project.properties" /> <!-- quick check on sdk.dir --> <fail message="sdk.dir is missing. Make sure to generate local.properties using 'android update project' or to inject it through the ANDROID_HOME environment variable." unless="sdk.dir" /> <!-- Import per project custom build rules if present at the root of the project. This is the place to put custom intermediary targets such as: -pre-build -pre-compile -post-compile (This is typically used for code obfuscation. Compiled code location: ${out.classes.absolute.dir} If this is not done in place, override ${out.dex.input.absolute.dir}) -post-package -post-build -pre-clean --> <import file="custom_rules.xml" optional="true" /> <!-- Import the actual build file. To customize existing targets, there are two options: - Customize only one target: - copy/paste the target into this file, *before* the <import> task. - customize it to your needs. - Customize the whole content of build.xml - copy/paste the content of the rules files (minus the top node) into this file, replacing the <import> task. - customize to your needs. *********************** ****** IMPORTANT ****** *********************** In all cases you must update the value of version-tag below to read 'custom' instead of an integer, in order to avoid having your file be overridden by tools such as "android update project" --> <!-- version-tag: VERSION_TAG --> <import file="${sdk.dir}/tools/ant/uibuild.xml" /></project>
sdk.dir={sdkPath}
target=android-17
引用
adb push {path}/uitest.jar /data/local/tmp/
引用
adb shell uiautomator runtest uitest.jar -c com.knet.knetappTest.LaunchSettings
应该出现:
引用
INSTRUMENTATION_STATUS: current=1
INSTRUMENTATION_STATUS: id=UiAutomatorTestRunner
INSTRUMENTATION_STATUS: class=com.knet.knetappTest.LaunchSettings
INSTRUMENTATION_STATUS: stream=
com.knet.knetappTest.LaunchSettings:
INSTRUMENTATION_STATUS: numtests=1
INSTRUMENTATION_STATUS: test=testDemo
INSTRUMENTATION_STATUS_CODE: 1
INSTRUMENTATION_STATUS: current=1
INSTRUMENTATION_STATUS: id=UiAutomatorTestRunner
INSTRUMENTATION_STATUS: class=com.knet.knetappTest.LaunchSettings
INSTRUMENTATION_STATUS: stream=.
INSTRUMENTATION_STATUS: numtests=1
INSTRUMENTATION_STATUS: test=testDemo
INSTRUMENTATION_STATUS_CODE: 0
INSTRUMENTATION_STATUS: stream=
Test results for WatcherResultPrinter=.
Time: 40.034
OK (1 test)
INSTRUMENTATION_STATUS_CODE: -1
INSTRUMENTATION_STATUS: id=UiAutomatorTestRunner
INSTRUMENTATION_STATUS: class=com.knet.knetappTest.LaunchSettings
INSTRUMENTATION_STATUS: stream=
com.knet.knetappTest.LaunchSettings:
INSTRUMENTATION_STATUS: numtests=1
INSTRUMENTATION_STATUS: test=testDemo
INSTRUMENTATION_STATUS_CODE: 1
INSTRUMENTATION_STATUS: current=1
INSTRUMENTATION_STATUS: id=UiAutomatorTestRunner
INSTRUMENTATION_STATUS: class=com.knet.knetappTest.LaunchSettings
INSTRUMENTATION_STATUS: stream=.
INSTRUMENTATION_STATUS: numtests=1
INSTRUMENTATION_STATUS: test=testDemo
INSTRUMENTATION_STATUS_CODE: 0
INSTRUMENTATION_STATUS: stream=
Test results for WatcherResultPrinter=.
Time: 40.034
OK (1 test)
INSTRUMENTATION_STATUS_CODE: -1
引用
http://developer.android.com/tools/help/uiautomator/index.html