很早就被网易新闻的下来效果给迷住了,就一直想自己也写一个这样的效果,苦于没有合适的机会,刚好上周在github上看到了Yalantis公司的一个下拉刷新效果,下载了源码苦心研究了一天,又花了一天的时间,终于把网易新闻的下拉效果实现了,无图无真相,下面是效果图:
刷新时间的实现方式很简单,我在DEMO里面就不加了
实现这个下拉刷新,实现分成了两个部分,这个两个部分是基本上独立的,所以也便于以后拓展性的拉下刷新效果,第一个是控制前面ScrollView的下拉刷新动画,包括下拉移动,刷新暂停,刷新完向上返回,并回调不同的状态效果,这部分是用自定义VIew的方式实现的,叫做PullToRefreshView,想看使用方式,然后再看实现方法:
<com.yalantis.pulltorefresh.library.PullToRefreshView android:id="@+id/pull_to_refresh" android:layout_width="match_parent" android:layout_height="match_parent" > <ScrollView android:id="@+id/list_view" android:layout_width="match_parent" android:layout_height="match_parent" android:divider="@null" android:dividerHeight="0dp" > <LinearLayout android:layout_width="match_parent" android:layout_height="match_parent" android:orientation="vertical" > <Button android:layout_width="match_parent" android:layout_height="150dp" /> <Button android:layout_width="match_parent" android:layout_height="150dp" /> <Button android:layout_width="match_parent" android:layout_height="150dp" /> <Button android:layout_width="match_parent" android:layout_height="150dp" /> <Button android:layout_width="match_parent" android:layout_height="150dp" /> </LinearLayout> </ScrollView> </com.yalantis.pulltorefresh.library.PullToRefreshView>
使用方式非常简单,直接在xml中嵌套一个就可以了,然后再Activity中引用这个控价,就可以了
mPullToRefreshView = (PullToRefreshView) findViewById(R.id.pull_to_refresh); mPullToRefreshView.setOnRefreshListener(new PullToRefreshView.OnRefreshListener() { @Override public void onRefresh() { mPullToRefreshView.postDelayed(new Runnable() { @Override public void run() { mPullToRefreshView.setRefreshing(false); } }, REFRESH_DELAY); } });
PullToRefreshView继承自Viewgroup,然后再里面加上需要刷新效果的View,并且控制刷新VIew和下拉VIew的layout。
public PullToRefreshView(Context context, AttributeSet attrs) { super(context, attrs); TypedArray a = context.obtainStyledAttributes(attrs, R.styleable.RefreshView); final int type = a.getInteger(R.styleable.RefreshView_type, STYLE_SUN); a.recycle(); mDecelerateInterpolator = new DecelerateInterpolator(DECELERATE_INTERPOLATION_FACTOR); mTouchSlop = ViewConfiguration.get(context).getScaledTouchSlop(); mTotalDragDistance = Utils.convertDpToPixel(context, DRAG_MAX_DISTANCE); mRefreshView = View.inflate(context, R.layout.refreshing_view, null); mMinuteView = (RefreshingLine) mRefreshView.findViewById(R.id.minute_hand); mHourView = (RefreshingLine) mRefreshView.findViewById(R.id.hour_hand); bgView = (RefreshingBackground) mRefreshView.findViewById(R.id.background_view); setRefreshStyle(type); addView(mRefreshView); Log.i("debug", "child count on create " + getChildCount()); setWillNotDraw(false);// ViewCompat.setChildrenDrawingOrderEnabled(this, true); }
其中的addView(mRefreshView);方法就是加上刷新效果的View,这个View也是自定义的,包含三层
- 第一层是底部红色的表盘,会随着下拉而逐渐的变大
- 第二层是白色的分针线,会下拉移动,刷新转动
- 第三层是白色的时针线,在刷新的时候会转动,幅度小于分针线
第一个红色表盘的自定义View
public RefreshingBackground(Context context, AttributeSet attrs) { super(context, attrs); mPaint = new Paint(Paint.ANTI_ALIAS_FLAG); mPaint.setColor(Color.RED); mPaint.setStyle(Paint.Style.FILL); mWhitePaint = new Paint(Paint.ANTI_ALIAS_FLAG); mWhitePaint.setColor(Color.WHITE); mWhitePaint.setStyle(Paint.Style.STROKE); mWhitePaint.setStrokeWidth(3); isFirstMeasure = true; isDrawCircle = false; isFirstDrawCircle = true; } @Override protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) { super.onMeasure(widthMeasureSpec, heightMeasureSpec); if (isFirstMeasure) { isFirstMeasure = false; int width = getMeasuredWidth(); int height = getMeasuredHeight(); originRadius = radius = Math.min(width, height)/6; whiteRadius = radius + 3; pivotX = width/2; pivotY = height/2; } } @Override protected void onDraw(Canvas canvas) { canvas.drawCircle(pivotX, pivotY, radius, mPaint); if (isDrawCircle) { canvas.drawCircle(pivotX, pivotY, whiteRadius, mWhitePaint); } } public void setPercent(float percent) { if (percent > 0.25f && percent < 0.75f) { isDrawCircle = true; radius = (int) (originRadius*(0.75+percent)*1.3); Log.i("debug", "radius " + radius); invalidate(); } } public void stop() { radius = originRadius; isDrawCircle = false; invalidate(); }
这里面定义了一些动画效果,在下拉的时候,就调用这些动画效果
时针线跟分针线的自定义View
public RefreshingLine(Context context, AttributeSet attrs) { super(context, attrs); linePaint = new Paint(Paint.ANTI_ALIAS_FLAG); linePaint.setColor(Color.WHITE); linePaint.setStyle(Paint.Style.STROKE); linePaint.setStrokeWidth(3); isFirstMeasure = true; setupAnimations(); setupSlowAnimations(); angle = Math.PI; } @Override protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) { super.onMeasure(widthMeasureSpec, heightMeasureSpec); if (isFirstMeasure) { isFirstMeasure = false; int width = getMeasuredWidth(); int height = getMeasuredHeight(); radius = Math.min(width, height)/6; pivotX = width/2; pivotY = height/2; Log.i("debug", "width " + width); this.setPivotX(pivotX); this.setPivotY(pivotY); } } @Override protected void onDraw(Canvas canvas) { float stopX = (float) (pivotX - radius * Math.sin(angle)); float stopY = (float) (pivotY + radius * Math.cos(angle)); canvas.drawLine((float) pivotX, (float) pivotY, stopX, stopY, linePaint);// canvas.drawColor(Color.WHITE); } public void setPercent(float percent) {// Log.i("debug", "percent " + percent); angle = 2 * Math.PI * percent + Math.PI; invalidate(); } public void start() { mAnimation.reset(); this.startAnimation(mAnimation); } public void stop() { this.clearAnimation(); this.setRotation(0); } public void startSlowAnim() { mSlowAnimation.reset(); this.startAnimation(mSlowAnimation); } private void setupAnimations() { mAnimation = new Animation() { @Override public void applyTransformation(float interpolatedTime, Transformation t) { setRotate(interpolatedTime); Log.i("debug", "interpolatedTime " + interpolatedTime); } }; mAnimation.setRepeatCount(Animation.INFINITE); mAnimation.setRepeatMode(Animation.RESTART); mAnimation.setInterpolator(new LinearInterpolator()); mAnimation.setDuration(1500); } private void setupSlowAnimations() { mSlowAnimation = new Animation() { @Override public void applyTransformation(float interpolatedTime, Transformation t) { setRotate(interpolatedTime); Log.i("debug", "interpolatedTime " + interpolatedTime); } }; mSlowAnimation.setRepeatCount(Animation.INFINITE); mSlowAnimation.setRepeatMode(Animation.RESTART); mSlowAnimation.setInterpolator(new LinearInterpolator()); mSlowAnimation.setDuration(6000); } private void setRotate(float interpolatedTime){ this.setRotation(360*interpolatedTime); }
分针跟时针的走动我是用Animation实现的,在onMeasure中,我用了一个Boolean来取得View的高宽,由于measure可能会被重复的调用,用一个Boolean可以避免重复的获取高度
这个效果的实现,要感谢Yalantis的下来刷新效果,用了一些他的代码,改装而成的
参考文档:Yalantis/Pull-to-Refresh.Rentals-Android
最后,必须附上源码啊